| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | WastelandRanger | 1673 | 79 | 5 | 5 | 69 | 0 | 2 | 2 |
| 2 | comander1416@live | 1537 | 37 | 2 | 4 | 31 | 0 | 2 | 2 |
| 3 | LeTurtleVitim | — | 36 | 9 | 1 | 26 | 0 | 1 | 1 |
| 4 | CharlesLeChauve | 1308 | 30 | 11 | 3 | 16 | 0 | 2 | 2 |
| 5 | Sepp1 | — | 30 | 8 | 7 | 15 | 0 | 8 | 5 |
| 6 | paltikk@psn | — | 25 | 2 | 3 | 20 | 0 | 2 | 1 |
| 7 | InvisibleMan#1 | 1034 | 24 | 0 | 0 | 24 | 0 | 2 | 1 |
| 8 | MortarDanger | 1454 | 24 | 1 | 6 | 17 | 0 | 2 | 2 |
| 9 | Andruhanishe | 1479 | 21 | 0 | 0 | 21 | 0 | 1 | 1 |
| 10 | DariusWylde | 801 | 18 | 0 | 6 | 12 | 0 | 5 | 3 |
| 11 | DPGmaximus-YT | — | 15 | 3 | 4 | 8 | 0 | 2 | 1 |
| 12 | kookegg | — | 15 | 0 | 2 | 13 | 0 | 1 | 1 |
| 13 | tomatensoepistof@psn | 1559 | 13 | 6 | 4 | 3 | 0 | 4 | 3 |
| 14 | TTVWazzup@live | 1198 | 12 | 3 | 0 | 9 | 0 | 5 | 4 |
| 15 | Byu610 | — | 11 | 0 | 2 | 9 | 0 | 1 | 1 |
| 16 | Chromenium@psn | 1127 | 11 | 3 | 1 | 7 | 0 | 2 | 2 |
| 17 | VoronkovSerg | 859 | 11 | 1 | 4 | 6 | 0 | 2 | 1 |
| 18 | Nowyouseeme | 1090 | 8 | 2 | 2 | 4 | 0 | 1 | 1 |
| 19 | Tobytnt | — | 8 | 3 | 0 | 5 | 0 | 1 | 1 |
| 20 | vranus500 | — | 8 | 1 | 0 | 7 | 0 | 1 | 1 |
| 21 | TawdryEmperor91@live | 769 | 7 | 1 | 0 | 6 | 0 | 1 | 1 |
| 22 | VGGKing (AI) | — | 7 | 1 | 0 | 6 | 0 | 1 | 1 |
| 23 | NantMarcor | — | 6 | 0 | 0 | 6 | 0 | 1 | 1 |
| 24 | russian_payback | 1789 | 6 | 0 | 1 | 5 | 0 | 1 | 1 |
| 25 | sledgeswapper | — | 6 | 5 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.