| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | cptherlock31fr | 968 | 50 | 0 | 13 | 37 | 0 | 5 | 3 |
| 252 | D4ngr | — | 51 | 0 | 0 | 51 | 0 | 4 | 3 |
| 253 | Bunnyla | 1910 | 52 | 0 | 8 | 44 | 0 | 4 | 3 |
| 254 | LtLuass@psn | 403 | 53 | 0 | 0 | 53 | 0 | 5 | 4 |
| 255 | Slavik_skayt | 1430 | 54 | 0 | 6 | 48 | 0 | 8 | 5 |
| 256 | BotX91 | 1197 | 55 | 0 | 14 | 41 | 0 | 2 | 2 |
| 257 | EugeneResistor | 1009 | 55 | 0 | 12 | 43 | 0 | 7 | 5 |
| 258 | korollev63 | 613 | 55 | 0 | 2 | 53 | 0 | 10 | 6 |
| 259 | TheMrBrembo@psn | 563 | 56 | 0 | 3 | 53 | 0 | 2 | 2 |
| 260 | mining_ore120 | 1066 | 56 | 0 | 0 | 56 | 0 | 2 | 1 |
| 261 | 手滑了一下下 | 650 | 56 | 0 | 11 | 45 | 0 | 7 | 7 |
| 262 | ToadYaSo | 1730 | 57 | 0 | 8 | 49 | 0 | 4 | 3 |
| 263 | Shved39 | 856 | 58 | 0 | 12 | 46 | 0 | 15 | 11 |
| 264 | 丹心 | 760 | 60 | 0 | 2 | 58 | 0 | 3 | 3 |
| 265 | БЕЗКРАЙНЯЯПЛОТЬ | 1394 | 64 | 0 | 18 | 46 | 0 | 13 | 10 |
| 266 | Da_Snake_Catcha3@psn | 1362 | 65 | 0 | 1 | 64 | 0 | 2 | 1 |
| 267 | karakutxu | — | 65 | 0 | 2 | 63 | 0 | 9 | 4 |
| 268 | Mr_Moriarty05@psn | 1639 | 67 | 0 | 1 | 66 | 0 | 3 | 3 |
| 269 | FGcoreia | 1627 | 69 | 0 | 13 | 56 | 0 | 4 | 4 |
| 270 | Olivares135703@live | 412 | 69 | 0 | 6 | 63 | 0 | 2 | 2 |
| 271 | Thepharaoh | 1604 | 69 | 0 | 16 | 53 | 0 | 4 | 3 |
| 272 | Maliner981 | 1684 | 70 | 0 | 15 | 55 | 0 | 11 | 8 |
| 273 | NICOVELLI | 1232 | 70 | 0 | 23 | 47 | 0 | 8 | 8 |
| 274 | Sorasouyo | 460 | 70 | 0 | 6 | 64 | 0 | 6 | 4 |
| 275 | csgouzerhen (AI) | — | 70 | 0 | 4 | 66 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.