| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | DeadHeaDDrumStR@live | 480 | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 127 | Paulir | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 128 | RedDevil_JR | 422 | 11 | 0 | 2 | 9 | 0 | 2 | 1 |
| 129 | cat_01110 | 1469 | 11 | 0 | 5 | 6 | 0 | 4 | 3 |
| 130 | mariowasdplay2 | — | 11 | 0 | 6 | 5 | 0 | 1 | 1 |
| 131 | mik2103 | 1075 | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 132 | 糊涂且清醒的何志虎 | 1360 | 11 | 0 | 6 | 5 | 0 | 1 | 1 |
| 133 | -Koma- | 2072 | 12 | 0 | 4 | 8 | 0 | 1 | 1 |
| 134 | ColonelJoeMoore@psn | 1571 | 12 | 0 | 1 | 11 | 0 | 3 | 3 |
| 135 | HoiG | 1352 | 12 | 0 | 5 | 7 | 0 | 2 | 2 |
| 136 | NotFortunateSon@psn | 572 | 12 | 0 | 1 | 11 | 0 | 3 | 2 |
| 137 | Orion2798@live | 835 | 12 | 0 | 7 | 5 | 0 | 4 | 2 |
| 138 | RAMIT57 | 1216 | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 139 | Riplegz | 1436 | 12 | 0 | 4 | 8 | 0 | 2 | 2 |
| 140 | _IMMORTAl_ | 1159 | 12 | 0 | 6 | 6 | 0 | 6 | 4 |
| 141 | emil3678@live | 886 | 12 | 0 | 0 | 12 | 0 | 2 | 2 |
| 142 | pizzuti4 | — | 12 | 0 | 5 | 7 | 0 | 2 | 1 |
| 143 | 9g21w1y2u | — | 13 | 0 | 1 | 12 | 0 | 2 | 1 |
| 144 | AgroEnot | 2003 | 13 | 0 | 3 | 10 | 0 | 2 | 1 |
| 145 | butler12346@live | 1230 | 13 | 0 | 3 | 10 | 0 | 5 | 4 |
| 146 | vVBoomerVv | 988 | 13 | 0 | 8 | 5 | 0 | 4 | 3 |
| 147 | CRUDDYNOMAD@live | 764 | 14 | 0 | 2 | 12 | 0 | 2 | 2 |
| 148 | Cardion | 1405 | 14 | 0 | 2 | 12 | 0 | 1 | 1 |
| 149 | FlippyXtreme@live | 1675 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 150 | Grieezzled | 1894 | 14 | 0 | 2 | 12 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.