| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | CryptoHamster | 1397 | 12 | 0 | 1 | 11 | 0 | 2 | 2 |
| 52 | Oberbefehlshaber#1 | 1334 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 53 | Skywalker_1954@psn | 1673 | 11 | 0 | 5 | 6 | 0 | 4 | 2 |
| 54 | Kikson (AI) | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 55 | Ratdog187@psn | 1499 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 56 | Senpaix36808 | — | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 57 | fluffymister | — | 9 | 0 | 4 | 5 | 0 | 2 | 1 |
| 58 | titou_776@psn | 960 | 9 | 0 | 3 | 6 | 0 | 4 | 3 |
| 59 | ИннаПланетова | 1302 | 9 | 0 | 0 | 9 | 0 | 2 | 1 |
| 60 | Wouter233 | 1591 | 8 | 0 | 0 | 8 | 0 | 2 | 2 |
| 61 | FeIdwebeISchultz | 1286 | 7 | 0 | 6 | 1 | 0 | 3 | 3 |
| 62 | Fsx001 | 1910 | 7 | 0 | 7 | 0 | 0 | 1 | 1 |
| 63 | Jorg11pro@live | 975 | 7 | 0 | 0 | 7 | 0 | 2 | 2 |
| 64 | RexRattus | — | 7 | 0 | 4 | 3 | 0 | 3 | 3 |
| 65 | kRaTuX (AI) | — | 7 | 0 | 2 | 5 | 0 | 1 | 1 |
| 66 | russian_payback | 1789 | 7 | 0 | 1 | 6 | 0 | 3 | 2 |
| 67 | Kesselring#2 | 1816 | 6 | 0 | 4 | 2 | 0 | 1 | 1 |
| 68 | LarkOnTheRhine | — | 6 | 0 | 2 | 4 | 0 | 1 | 1 |
| 69 | ChimeraOolympus@live | 1650 | 5 | 0 | 2 | 3 | 0 | 1 | 1 |
| 70 | Injosakille | — | 5 | 0 | 0 | 5 | 0 | 1 | 1 |
| 71 | VitalikTime | — | 5 | 0 | 3 | 2 | 0 | 1 | 1 |
| 72 | omererr | — | 5 | 0 | 0 | 5 | 0 | 1 | 1 |
| 73 | tthista157514 | — | 5 | 0 | 0 | 5 | 0 | 1 | 1 |
| 74 | FILL41188 | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 75 | LinguinoPenguino | — | 4 | 0 | 1 | 3 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.