| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | CapitanSchettino | — | 24 | 0 | 1 | 23 | 0 | 2 | 2 |
| 252 | RomрerStomper | 1622 | 24 | 0 | 3 | 21 | 0 | 5 | 4 |
| 253 | TheDurryFiend@live | 1783 | 24 | 0 | 4 | 20 | 0 | 3 | 3 |
| 254 | murchnight | 830 | 24 | 0 | 2 | 22 | 0 | 3 | 2 |
| 255 | ITS_El_Diablo__@psn | 1344 | 25 | 0 | 0 | 25 | 0 | 3 | 3 |
| 256 | gag78950 | 1621 | 25 | 0 | 2 | 23 | 0 | 4 | 2 |
| 257 | gleeson64@psn | 874 | 25 | 0 | 1 | 24 | 0 | 4 | 3 |
| 258 | syoujouji38 | 2131 | 25 | 0 | 0 | 25 | 0 | 1 | 1 |
| 259 | Matze_221 | 1514 | 26 | 0 | 0 | 26 | 0 | 3 | 3 |
| 260 | heligaogir | 1078 | 26 | 0 | 2 | 24 | 0 | 4 | 3 |
| 261 | sleke_br | 1640 | 26 | 0 | 6 | 20 | 0 | 5 | 4 |
| 262 | DDJIK | 831 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 263 | NightSky06 | 443 | 27 | 0 | 0 | 27 | 0 | 5 | 3 |
| 264 | CavantheGreat@psn | 1764 | 28 | 0 | 0 | 28 | 0 | 2 | 2 |
| 265 | Jericho74Rus | 928 | 28 | 0 | 0 | 28 | 0 | 4 | 3 |
| 266 | _sky_fox_ | 1329 | 28 | 0 | 1 | 27 | 0 | 3 | 3 |
| 267 | femboi-cupid | 1351 | 28 | 0 | 1 | 27 | 0 | 2 | 2 |
| 268 | temp-748955367@psn | 1605 | 29 | 0 | 7 | 22 | 0 | 6 | 6 |
| 269 | 酌酒春城何以称我情莫悔君可恃 | 1685 | 29 | 0 | 0 | 29 | 0 | 2 | 1 |
| 270 | ComradeBing | 1619 | 30 | 0 | 2 | 28 | 0 | 4 | 4 |
| 271 | HitMe#2 | 700 | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 272 | eLNathan | 1782 | 31 | 0 | 0 | 31 | 0 | 3 | 1 |
| 273 | DAYMONDEATH | 1874 | 32 | 0 | 0 | 32 | 0 | 3 | 2 |
| 274 | Meltedpenguin@live | 819 | 32 | 0 | 0 | 32 | 0 | 3 | 3 |
| 275 | Tactical_Therapy | 1378 | 32 | 0 | 0 | 32 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.