| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | xXAngmahXx@psn | 1458 | 57 | 0 | 6 | 51 | 0 | 5 | 4 |
| 302 | Magyartkm@live | 400 | 60 | 0 | 4 | 56 | 0 | 3 | 3 |
| 303 | mazalex72@psn | 997 | 63 | 0 | 2 | 61 | 0 | 4 | 4 |
| 304 | Aiden60TBR | 1000 | 64 | 0 | 10 | 54 | 0 | 2 | 2 |
| 305 | O6o9O | 1434 | 66 | 0 | 1 | 64 | 0 | 10 | 6 |
| 306 | BlackPE89A | 1815 | 71 | 0 | 12 | 59 | 0 | 7 | 6 |
| 307 | sho-aomiti202113@psn | 1882 | 72 | 0 | 0 | 72 | 0 | 2 | 2 |
| 308 | Vullin | 1562 | 75 | 0 | 3 | 72 | 0 | 5 | 3 |
| 309 | smarc130@live | 920 | 75 | 0 | 4 | 71 | 0 | 4 | 4 |
| 310 | Al_Broox | 1228 | 82 | 0 | 0 | 82 | 0 | 5 | 5 |
| 311 | xij1374 | 1041 | 82 | 0 | 4 | 78 | 0 | 4 | 3 |
| 312 | awinl2 | 1312 | 89 | 0 | 3 | 86 | 0 | 7 | 5 |
| 313 | RezzmekkaDaRed | 1483 | 93 | 0 | 1 | 92 | 0 | 10 | 5 |
| 314 | Shayrma_ | 1548 | 95 | 0 | 17 | 78 | 0 | 10 | 6 |
| 315 | Vidoc_13 | 1705 | 105 | 0 | 13 | 92 | 0 | 19 | 12 |
| 316 | xPilott4ntex@live | 1290 | 108 | 0 | 2 | 106 | 0 | 6 | 4 |
| 317 | Pavel_Chekov#1 | 1124 | 110 | 0 | 10 | 100 | 0 | 9 | 8 |
| 318 | Zurui1 | 1425 | 116 | 0 | 12 | 104 | 0 | 12 | 7 |
| 319 | Partizan09 | 998 | 120 | 0 | 4 | 115 | 0 | 10 | 7 |
| 320 | PowerOfLove@psn | 984 | 125 | 0 | 5 | 120 | 0 | 14 | 12 |
| 321 | sorahune2000 | 400 | 146 | 0 | 4 | 142 | 0 | 20 | 19 |
| 322 | LugerWaffen | 1490 | 152 | 0 | 4 | 148 | 0 | 13 | 8 |
| 323 | Blitzkrieg877 | 660 | 156 | 0 | 15 | 141 | 0 | 23 | 17 |
| 324 | AlexMACTEP | 1022 | 175 | 0 | 12 | 163 | 0 | 14 | 8 |
| 325 | PLBartek_007 | 1573 | 322 | 0 | 19 | 303 | 0 | 22 | 20 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.