| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Jomig77 | 1769 | 13 | 0 | 1 | 12 | 0 | 3 | 2 |
| 202 | Mountain_Dweller | 1555 | 13 | 0 | 2 | 11 | 0 | 2 | 1 |
| 203 | OneTuybard61 | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 204 | Pro-MAYHEM | 422 | 13 | 0 | 0 | 13 | 0 | 3 | 2 |
| 205 | RiflemanRU | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 206 | prosail | 1623 | 13 | 0 | 3 | 10 | 0 | 3 | 2 |
| 207 | DannyDanger575@psn | 400 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 208 | Kilpatrick19@live | 1246 | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 209 | Med1atoR | 1712 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 210 | V2Ranger117@live | — | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 211 | dudicoft | 1786 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 212 | ChiVeuTo | 400 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 213 | Joaquin_BRAWLSTA@psn | 920 | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 214 | Tisluc | — | 15 | 0 | 2 | 13 | 0 | 4 | 2 |
| 215 | Tokyo_massacre | 1252 | 15 | 0 | 11 | 4 | 0 | 2 | 2 |
| 216 | Vancovar | 1694 | 15 | 0 | 2 | 13 | 0 | 4 | 3 |
| 217 | mestre-ninja29@psn | 1037 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 218 | 解放军联勤保障部队常凯申 | 1402 | 15 | 0 | 4 | 11 | 0 | 2 | 1 |
| 219 | ARP_HARUKAZE | 1388 | 16 | 0 | 0 | 16 | 0 | 4 | 3 |
| 220 | Bloodster90 | 943 | 16 | 0 | 2 | 14 | 0 | 4 | 3 |
| 221 | CrookedArrow85@live | 403 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 222 | JCsmoothie2 | 1478 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 223 | VORON_911_2016 | 400 | 16 | 0 | 0 | 16 | 0 | 4 | 3 |
| 224 | bzp5w2kohsccdzpe1stq | 1568 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 225 | GlückAuf | 511 | 17 | 0 | 2 | 15 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.