| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | buffawo | 1933 | 21 | 0 | 1 | 20 | 0 | 3 | 2 |
| 102 | harukyno | — | 21 | 0 | 0 | 21 | 0 | 6 | 4 |
| 103 | Skibix_Skibixski | 1194 | 20 | 0 | 3 | 17 | 0 | 2 | 2 |
| 104 | Svar1 | 790 | 20 | 0 | 3 | 17 | 0 | 3 | 3 |
| 105 | _Sniggles_ | 608 | 20 | 0 | 0 | 20 | 0 | 2 | 1 |
| 106 | epic042205 | 1526 | 20 | 0 | 0 | 20 | 0 | 3 | 1 |
| 107 | 4m4z1n9 | 780 | 19 | 0 | 0 | 19 | 0 | 1 | 1 |
| 108 | MeosterOptic | — | 19 | 0 | 2 | 17 | 0 | 2 | 1 |
| 109 | NotEat_Mackerel | 1021 | 19 | 0 | 0 | 19 | 0 | 3 | 2 |
| 110 | Rambo | — | 19 | 0 | 0 | 19 | 0 | 1 | 1 |
| 111 | TheSNEVIK | — | 19 | 0 | 0 | 19 | 0 | 2 | 1 |
| 112 | XamTYR | 1486 | 19 | 0 | 3 | 16 | 0 | 3 | 2 |
| 113 | DSxxx | — | 18 | 0 | 2 | 16 | 0 | 2 | 1 |
| 114 | MISATO#2 | 1181 | 18 | 0 | 2 | 16 | 0 | 1 | 1 |
| 115 | vnuk_moroz | 677 | 18 | 0 | 1 | 17 | 0 | 3 | 2 |
| 116 | GlückAuf | 512 | 17 | 0 | 2 | 15 | 0 | 2 | 2 |
| 117 | VladThySlav | 1470 | 17 | 0 | 6 | 11 | 0 | 2 | 2 |
| 118 | bsw36@live | 1224 | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 119 | luotianyi | 1680 | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 120 | mreehu@psn | — | 17 | 0 | 0 | 17 | 0 | 1 | 1 |
| 121 | ARP_HARUKAZE | 1404 | 16 | 0 | 0 | 16 | 0 | 4 | 3 |
| 122 | CrookedArrow85@live | 403 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 123 | JCsmoothie2 | 1445 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 124 | VORON_911_2016 | 400 | 16 | 0 | 0 | 16 | 0 | 4 | 3 |
| 125 | bzp5w2kohsccdzpe1stq | 1567 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.