| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | ChiVeuTo | 400 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 127 | Tisluc | — | 15 | 0 | 2 | 13 | 0 | 4 | 2 |
| 128 | Tokyo_massacre | 1290 | 15 | 0 | 11 | 4 | 0 | 2 | 2 |
| 129 | Vancovar | 1697 | 15 | 0 | 2 | 13 | 0 | 4 | 3 |
| 130 | mestre-ninja29@psn | 1058 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 131 | 解放军联勤保障部队常凯申 | 1402 | 15 | 0 | 4 | 11 | 0 | 2 | 1 |
| 132 | Bloodster90 | 926 | 14 | 0 | 0 | 14 | 0 | 3 | 2 |
| 133 | DannyDanger575@psn | 400 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 134 | Kilpatrick19@live | 1245 | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 135 | Med1atoR | 1710 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 136 | V2Ranger117@live | — | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 137 | dudicoft | 1785 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 138 | Accrularity | 1153 | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 139 | Bear34X | 1828 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 140 | Chat-GPT | 1420 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 141 | DESERTFOX_BR | 935 | 13 | 0 | 4 | 9 | 0 | 1 | 1 |
| 142 | Jarega85 | 1402 | 13 | 0 | 1 | 12 | 0 | 4 | 2 |
| 143 | Mountain_Dweller | 1545 | 13 | 0 | 2 | 11 | 0 | 2 | 1 |
| 144 | OneTuybard61 | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 145 | Pro-MAYHEM | 422 | 13 | 0 | 0 | 13 | 0 | 3 | 2 |
| 146 | RiflemanRU | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 147 | prosail | 1621 | 13 | 0 | 3 | 10 | 0 | 3 | 2 |
| 148 | Bebra_Propaganda | 1792 | 12 | 0 | 2 | 10 | 0 | 2 | 2 |
| 149 | Starzynski | 1229 | 12 | 0 | 0 | 12 | 0 | 4 | 3 |
| 150 | laggyfox999@psn | — | 12 | 0 | 1 | 11 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.