| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 901 | MesaHames@live | 1559 | 30 | 0 | 30 | 0 | 0 | 6 | 5 |
| 902 | ДедТерентий#1 | 1536 | 30 | 0 | 30 | 0 | 0 | 4 | 2 |
| 903 | Bad_spartak | 1643 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
| 904 | smooth_nsh@psn | 877 | 32 | 0 | 32 | 0 | 0 | 4 | 3 |
| 905 | GD_ronaq | 1068 | 33 | 0 | 33 | 0 | 0 | 4 | 2 |
| 906 | zzFIREzz | — | 33 | 0 | 33 | 0 | 0 | 2 | 1 |
| 907 | AfterBirth69637@live | 451 | 35 | 0 | 35 | 0 | 0 | 7 | 5 |
| 908 | lmJustGinger@live | 1277 | 35 | 0 | 35 | 0 | 0 | 5 | 4 |
| 909 | maghreb@psn | 1670 | 35 | 0 | 35 | 0 | 0 | 6 | 4 |
| 910 | KARR1986@live | 850 | 37 | 0 | 37 | 0 | 0 | 15 | 11 |
| 911 | SecureDiagram20@live | 705 | 37 | 0 | 37 | 0 | 0 | 3 | 1 |
| 912 | kruaal | 1463 | 37 | 0 | 37 | 0 | 0 | 7 | 7 |
| 913 | BlimeyMooMimey@psn | 957 | 39 | 0 | 39 | 0 | 0 | 3 | 1 |
| 914 | ERROR_4_0__4 | 848 | 40 | 0 | 40 | 0 | 0 | 8 | 3 |
| 915 | exodiaaa | 1368 | 44 | 0 | 44 | 0 | 0 | 6 | 5 |
| 916 | Vadim9825@live | 1030 | 45 | 0 | 45 | 0 | 0 | 9 | 7 |
| 917 | Tuff08242008@psn | 1158 | 46 | 0 | 46 | 0 | 0 | 14 | 7 |
| 918 | dziku#3 | 1551 | 47 | 0 | 47 | 0 | 0 | 10 | 6 |
| 919 | イタリア人ボランティア日本ため戦 | 785 | 50 | 0 | 50 | 0 | 0 | 5 | 4 |
| 920 | RemboSix_R6 | 1469 | 54 | 0 | 54 | 0 | 0 | 2 | 1 |
| 921 | hylar3 | 1042 | 54 | 0 | 54 | 0 | 0 | 14 | 9 |
| 922 | SWINGKING325 | 1053 | 63 | 0 | 63 | 0 | 0 | 14 | 9 |
| 923 | Nao_FR | 1153 | 67 | 0 | 67 | 0 | 0 | 14 | 11 |
| 924 | Friskytortilla12 | 850 | 74 | 0 | 74 | 0 | 0 | 12 | 6 |
| 925 | EEE405@live | 1361 | 77 | 0 | 77 | 0 | 0 | 10 | 9 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.