| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1001 | SethSilver1@psn | 1184 | 26 | 0 | 26 | 0 | 0 | 5 | 3 |
| 1002 | TheKillerShrimp | 1866 | 26 | 0 | 26 | 0 | 0 | 6 | 6 |
| 1003 | momizi_ej20@psn | 1220 | 26 | 0 | 26 | 0 | 0 | 4 | 4 |
| 1004 | roberthetheringt | — | 26 | 0 | 26 | 0 | 0 | 4 | 2 |
| 1005 | Arc95 | 1756 | 27 | 0 | 27 | 0 | 0 | 5 | 4 |
| 1006 | CopiumObsessed | — | 27 | 0 | 27 | 0 | 0 | 6 | 4 |
| 1007 | DaPamba | 1412 | 27 | 0 | 27 | 0 | 0 | 6 | 5 |
| 1008 | Littl3stK1@psn | 400 | 27 | 0 | 27 | 0 | 0 | 4 | 4 |
| 1009 | SergentBell@live | 1013 | 27 | 0 | 27 | 0 | 0 | 5 | 3 |
| 1010 | Slip_313 | 667 | 27 | 0 | 27 | 0 | 0 | 8 | 6 |
| 1011 | SmackDaDikus@live | 915 | 28 | 0 | 28 | 0 | 0 | 7 | 7 |
| 1012 | Vladi22_ | 1671 | 28 | 0 | 28 | 0 | 0 | 6 | 3 |
| 1013 | danilo599 | 1294 | 29 | 0 | 29 | 0 | 0 | 5 | 4 |
| 1014 | hisan25003 | — | 29 | 0 | 29 | 0 | 0 | 3 | 1 |
| 1015 | Damaez | 1667 | 30 | 0 | 30 | 0 | 0 | 4 | 4 |
| 1016 | MesaHames@live | 1553 | 30 | 0 | 30 | 0 | 0 | 6 | 5 |
| 1017 | ДедТерентий#1 | 1536 | 30 | 0 | 30 | 0 | 0 | 4 | 2 |
| 1018 | Bad_spartak | 1555 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
| 1019 | Arudaine@psn | 1092 | 32 | 0 | 32 | 0 | 0 | 6 | 3 |
| 1020 | smooth_nsh@psn | 868 | 32 | 0 | 32 | 0 | 0 | 4 | 3 |
| 1021 | GD_ronaq | 1126 | 33 | 0 | 33 | 0 | 0 | 4 | 2 |
| 1022 | OFFICER--BUCKY@psn | 400 | 33 | 0 | 33 | 0 | 0 | 9 | 8 |
| 1023 | zzFIREzz | — | 33 | 0 | 33 | 0 | 0 | 2 | 1 |
| 1024 | AfterBirth69637@live | 440 | 35 | 0 | 35 | 0 | 0 | 7 | 5 |
| 1025 | lmJustGinger@live | 1277 | 35 | 0 | 35 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.