| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | xxkilrfilxx@psn | 1401 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 152 | yourbouzong | — | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 153 | CamikazeRabbit@live | 823 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 154 | CubinLife@live | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 155 | Fluffy05 | 1119 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 156 | GrandPasBaseMent | 832 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 157 | GypsyKingOfFate@psn | 400 | 10 | 0 | 10 | 0 | 0 | 4 | 4 |
| 158 | PAPPYboeham@psn | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 159 | Pintobeans2000@psn | — | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 160 | Rcarmal@psn | 912 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 161 | ZackAttacker501@live | 923 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 162 | andrucik2016@psn | — | 10 | 0 | 10 | 0 | 0 | 5 | 3 |
| 163 | fastwolf2 | 416 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 164 | h__rski | — | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 165 | izzy200126 | 1551 | 10 | 0 | 10 | 0 | 0 | 4 | 4 |
| 166 | trockofeto | 1233 | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 167 | voosiec51 | 400 | 10 | 0 | 10 | 0 | 0 | 6 | 5 |
| 168 | Баранников_BvvDFAQ | — | 10 | 0 | 10 | 0 | 0 | 3 | 1 |
| 169 | Alexicusvlad | — | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
| 170 | CappedTick72911@live | 859 | 9 | 0 | 9 | 0 | 0 | 3 | 1 |
| 171 | Chilote_Edgy | 1538 | 9 | 0 | 9 | 0 | 0 | 2 | 2 |
| 172 | Darksider1000@live | 1679 | 9 | 0 | 9 | 0 | 0 | 2 | 2 |
| 173 | G_Hitta187@psn | 954 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 174 | Gap_Max6@psn | 1497 | 9 | 0 | 9 | 0 | 0 | 3 | 3 |
| 175 | Jessikarp@live | 400 | 9 | 0 | 9 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.