| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | itsjklitt870@psn | 1201 | 22 | 13 | 0 | 9 | 0 | 5 | 4 |
| 302 | noktinnky_noktin | 1561 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 303 | sanitar9 | 1255 | 22 | 7 | 0 | 15 | 0 | 7 | 6 |
| 304 | stubbornallstar | 1146 | 22 | 3 | 0 | 19 | 0 | 1 | 1 |
| 305 | yunk | 438 | 22 | 4 | 0 | 18 | 0 | 4 | 3 |
| 306 | Марк60 | 1520 | 22 | 4 | 0 | 18 | 0 | 7 | 4 |
| 307 | 淮海战神邓总师 | 1254 | 22 | 4 | 0 | 18 | 0 | 5 | 3 |
| 308 | DinocGaitki | — | 21 | 6 | 0 | 15 | 0 | 4 | 1 |
| 309 | Emperor_Adm | 400 | 21 | 6 | 0 | 15 | 0 | 4 | 3 |
| 310 | PdTColinBraune | 1449 | 21 | 4 | 0 | 17 | 0 | 5 | 3 |
| 311 | Slartibartfast97 | 2030 | 21 | 5 | 0 | 16 | 0 | 2 | 1 |
| 312 | World_Wide_Weeb | 1030 | 21 | 5 | 0 | 16 | 0 | 1 | 1 |
| 313 | oneowl | 1287 | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 314 | x_NegromanceR_x | 1678 | 21 | 8 | 0 | 13 | 0 | 6 | 4 |
| 315 | 물속성의사양반 | 1631 | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 316 | Bombi00-@psn | 712 | 20 | 0 | 0 | 20 | 0 | 2 | 2 |
| 317 | Caporal_Bagarre | 1769 | 20 | 2 | 0 | 18 | 0 | 5 | 4 |
| 318 | ChairmanDelta@live | 1787 | 20 | 2 | 0 | 18 | 0 | 1 | 1 |
| 319 | DEADNOTMIKADER | — | 20 | 4 | 0 | 16 | 0 | 3 | 1 |
| 320 | DM_Lizard | 1267 | 20 | 0 | 0 | 20 | 0 | 3 | 2 |
| 321 | GetaMickidd@live | — | 20 | 3 | 0 | 17 | 0 | 1 | 1 |
| 322 | Th3Pl4gu3dH0unD@psn | — | 20 | 8 | 0 | 12 | 0 | 1 | 1 |
| 323 | TrolololxD | 1916 | 20 | 5 | 0 | 15 | 0 | 3 | 2 |
| 324 | WillKill-U_All | 1174 | 20 | 6 | 0 | 14 | 0 | 2 | 2 |
| 325 | XsharkbaitX7854@live | 1351 | 20 | 4 | 0 | 16 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.