| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | chasman215@psn | 590 | 12 | 1 | 0 | 11 | 0 | 4 | 4 |
| 527 | corbaloti11 | 740 | 12 | 4 | 0 | 8 | 0 | 3 | 1 |
| 528 | haveAdoor | 1371 | 12 | 0 | 0 | 12 | 0 | 3 | 2 |
| 529 | irelav22 | 1407 | 12 | 1 | 0 | 11 | 0 | 2 | 1 |
| 530 | jtmoney0659@psn | 1661 | 12 | 5 | 0 | 7 | 0 | 1 | 1 |
| 531 | megamage | — | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 532 | promised3kyago | 1758 | 12 | 0 | 0 | 12 | 0 | 4 | 2 |
| 533 | wednes-day | 1291 | 12 | 7 | 0 | 5 | 0 | 6 | 5 |
| 534 | -BOB_JUAN0621 | 1304 | 11 | 9 | 0 | 2 | 0 | 2 | 1 |
| 535 | Bulletproof#4 | 1545 | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
| 536 | Enver_Pasha_ | — | 11 | 4 | 0 | 7 | 0 | 2 | 1 |
| 537 | Grzechu1916@live | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 538 | Indoshta | 400 | 11 | 1 | 0 | 10 | 0 | 4 | 3 |
| 539 | KypMeis (AI) | — | 11 | 7 | 0 | 4 | 0 | 1 | 1 |
| 540 | NERVCN | 1442 | 11 | 4 | 0 | 7 | 0 | 5 | 5 |
| 541 | PatitoFisura | 1760 | 11 | 6 | 0 | 5 | 0 | 2 | 2 |
| 542 | Poseidon50th | — | 11 | 0 | 0 | 11 | 0 | 3 | 3 |
| 543 | Ryoseuke | 1888 | 11 | 6 | 0 | 5 | 0 | 3 | 3 |
| 544 | ScooterShooter23@psn | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 545 | Siegfried_Berger | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 546 | SiriusAlexander@psn | — | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
| 547 | StalRIM58@psn | — | 11 | 2 | 0 | 9 | 0 | 2 | 2 |
| 548 | Tawnyn | 1126 | 11 | 7 | 0 | 4 | 0 | 4 | 4 |
| 549 | _Diamantos_ | — | 11 | 1 | 0 | 10 | 0 | 2 | 1 |
| 550 | __Bad___Boy__ | — | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.