| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | _bubochka_3 | 2250 | 11 | 0 | 0 | 11 | 0 | 4 | 4 |
| 552 | aweng123 | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 553 | chen199984 | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 554 | martanspartan_ | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 555 | oddworld101@psn | 785 | 11 | 0 | 0 | 11 | 0 | 3 | 1 |
| 556 | sanstantuusus | 440 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 557 | zembler | 1341 | 11 | 6 | 0 | 5 | 0 | 5 | 2 |
| 558 | переплат | 552 | 11 | 2 | 0 | 9 | 0 | 2 | 2 |
| 559 | 삼식 | 1528 | 11 | 5 | 0 | 6 | 0 | 2 | 2 |
| 560 | BlooDeIce | 1362 | 10 | 1 | 0 | 9 | 0 | 1 | 1 |
| 561 | Chavetoni@live | 1583 | 10 | 6 | 0 | 4 | 0 | 1 | 1 |
| 562 | Class-D_Slaves | — | 10 | 3 | 0 | 7 | 0 | 3 | 3 |
| 563 | Goukz | 2048 | 10 | 6 | 0 | 4 | 0 | 3 | 2 |
| 564 | Kiwi- | 1800 | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 565 | Mramsterand | 992 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 566 | PaulvanHaver | — | 10 | 1 | 0 | 9 | 0 | 1 | 1 |
| 567 | Pukspodlivoi_228@psn | — | 10 | 1 | 0 | 9 | 0 | 5 | 3 |
| 568 | RedsGish | — | 10 | 1 | 0 | 9 | 0 | 2 | 1 |
| 569 | RogueDestroyer | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 570 | TaTTok_B_KeTTkE | 1382 | 10 | 5 | 0 | 5 | 0 | 1 | 1 |
| 571 | The_Fisturion@psn | 776 | 10 | 6 | 0 | 4 | 0 | 3 | 3 |
| 572 | WZ111Liu | 952 | 10 | 4 | 0 | 6 | 0 | 3 | 2 |
| 573 | banderhenoco | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 574 | bzp5w2kohsccdzpe1stq | 1660 | 10 | 5 | 0 | 5 | 0 | 2 | 2 |
| 575 | candrvri | 1055 | 10 | 1 | 0 | 9 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.