| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 951 | KamikazeRage666@psn | 2024 | 22 | 0 | 0 | 22 | 0 | 3 | 3 |
| 952 | abhishekabhisai | 400 | 22 | 0 | 0 | 22 | 0 | 3 | 3 |
| 953 | deathvita | 1535 | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 954 | ryanqtn2 | 1278 | 22 | 0 | 0 | 22 | 0 | 4 | 3 |
| 955 | Black-brid13@psn | 908 | 23 | 0 | 0 | 23 | 0 | 3 | 2 |
| 956 | CopperQueen | — | 23 | 0 | 0 | 23 | 0 | 2 | 1 |
| 957 | ObanaiIguro862@live | 1099 | 23 | 0 | 0 | 23 | 0 | 2 | 1 |
| 958 | Wanu2 | — | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 959 | bleigrau-Wolf@psn | 844 | 23 | 0 | 2 | 21 | 0 | 4 | 4 |
| 960 | heavy_gen7@psn | 400 | 23 | 0 | 0 | 23 | 0 | 6 | 4 |
| 961 | koka_583 | — | 23 | 0 | 0 | 23 | 0 | 6 | 4 |
| 962 | villepeura100 | 1297 | 23 | 0 | 0 | 23 | 0 | 4 | 4 |
| 963 | CyclicGlue4117@live | 400 | 24 | 0 | 0 | 24 | 0 | 3 | 3 |
| 964 | HESOYAM#40 | 400 | 24 | 0 | 0 | 24 | 0 | 4 | 3 |
| 965 | M_A_Barracu65600 | — | 24 | 0 | 0 | 24 | 0 | 3 | 1 |
| 966 | MagicalLocket99@live | 449 | 24 | 0 | 0 | 24 | 0 | 5 | 4 |
| 967 | Night_Raven_15@psn | 839 | 24 | 0 | 0 | 24 | 0 | 4 | 3 |
| 968 | Pugking67@live | 400 | 24 | 0 | 0 | 24 | 0 | 11 | 9 |
| 969 | YettZand | — | 24 | 0 | 0 | 24 | 0 | 4 | 2 |
| 970 | Андрейносан | 607 | 24 | 0 | 0 | 24 | 0 | 4 | 2 |
| 971 | HolyxReign6206@live | 645 | 25 | 0 | 0 | 25 | 0 | 5 | 4 |
| 972 | qike02 | — | 25 | 0 | 1 | 24 | 0 | 3 | 2 |
| 973 | soparla_ | 1174 | 25 | 0 | 0 | 25 | 0 | 5 | 4 |
| 974 | AllRight#3 | 1002 | 26 | 0 | 0 | 26 | 0 | 9 | 7 |
| 975 | Artemis85#1 | 992 | 26 | 0 | 0 | 26 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.