| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1026 | тандеренко222 | 1403 | 37 | 0 | 0 | 37 | 0 | 5 | 5 |
| 1027 | Original_Gangsta | — | 38 | 0 | 0 | 38 | 0 | 4 | 2 |
| 1028 | Bloodrevans | 400 | 41 | 0 | 0 | 41 | 0 | 6 | 6 |
| 1029 | PA_3 | — | 41 | 0 | 0 | 41 | 0 | 3 | 1 |
| 1030 | weed_lover420 | 1184 | 42 | 0 | 2 | 40 | 0 | 5 | 3 |
| 1031 | JollyCalf402809@live | 1420 | 43 | 0 | 0 | 43 | 0 | 2 | 2 |
| 1032 | TOTTOOK | 626 | 43 | 0 | 2 | 41 | 0 | 8 | 5 |
| 1033 | XxDabbingBusxX#1 | 1354 | 43 | 0 | 0 | 43 | 0 | 6 | 3 |
| 1034 | Совкофил | 828 | 43 | 0 | 0 | 43 | 0 | 9 | 4 |
| 1035 | BS_R | 483 | 44 | 0 | 0 | 44 | 0 | 5 | 4 |
| 1036 | BatuhanAYG | 1608 | 44 | 0 | 0 | 44 | 0 | 2 | 2 |
| 1037 | DistinctThunder@psn | 803 | 44 | 0 | 2 | 42 | 0 | 5 | 3 |
| 1038 | nanoFate | 1038 | 44 | 0 | 0 | 44 | 0 | 7 | 4 |
| 1039 | pinar187 | — | 44 | 0 | 0 | 44 | 0 | 9 | 6 |
| 1040 | Dark_N1nja | 2033 | 45 | 0 | 0 | 45 | 0 | 9 | 6 |
| 1041 | SenfBrot420@live | 400 | 45 | 0 | 1 | 44 | 0 | 11 | 10 |
| 1042 | DustinEchoes | 694 | 46 | 0 | 0 | 46 | 0 | 8 | 7 |
| 1043 | Hiromaru1 | 458 | 46 | 0 | 1 | 45 | 0 | 11 | 9 |
| 1044 | pacyon07 | 953 | 46 | 0 | 0 | 46 | 0 | 2 | 2 |
| 1045 | Snail_Feeder1911 | 1084 | 47 | 0 | 0 | 47 | 0 | 4 | 3 |
| 1046 | DEAD_MAN2000 | — | 49 | 0 | 0 | 49 | 0 | 8 | 5 |
| 1047 | MaeveDaSkulldog | — | 49 | 0 | 0 | 49 | 0 | 5 | 1 |
| 1048 | TheUnluckyDuck | 1140 | 50 | 0 | 0 | 50 | 0 | 4 | 3 |
| 1049 | KruzerDan | 773 | 53 | 0 | 4 | 49 | 0 | 4 | 3 |
| 1050 | Tanza_Fluffball | 1466 | 53 | 0 | 3 | 50 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.