| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Zacklky07 | 418 | 69 | 31 | 0 | 0 | 38 | 13 | 8 |
| 52 | anaud0324 | 616 | 68 | 0 | 0 | 0 | 68 | 8 | 4 |
| 53 | zehbear0 | 1776 | 68 | 17 | 0 | 0 | 51 | 7 | 3 |
| 54 | Dannikm | 986 | 67 | 9 | 0 | 0 | 58 | 4 | 2 |
| 55 | Lugovtech_exe | 1594 | 65 | 24 | 0 | 0 | 41 | 4 | 4 |
| 56 | OG5273@psn | 1481 | 65 | 2 | 0 | 0 | 63 | 4 | 3 |
| 57 | XDLLP | 1945 | 64 | 9 | 0 | 0 | 55 | 9 | 6 |
| 58 | ThatGermanBias09@psn | 1450 | 63 | 10 | 0 | 0 | 53 | 6 | 3 |
| 59 | outback181 | 1636 | 63 | 32 | 0 | 0 | 31 | 4 | 3 |
| 60 | MAMEODA12U@psn | 630 | 60 | 7 | 0 | 0 | 53 | 4 | 4 |
| 61 | mlx_msk@psn | 1567 | 60 | 17 | 0 | 0 | 43 | 4 | 4 |
| 62 | Keah21121901@live | 448 | 56 | 6 | 0 | 0 | 50 | 4 | 4 |
| 63 | przemoo8209@psn | 849 | 55 | 20 | 0 | 0 | 35 | 7 | 4 |
| 64 | studentpilot2018 | 555 | 55 | 21 | 0 | 0 | 34 | 9 | 6 |
| 65 | 1st-SGT-CRASH | 840 | 54 | 21 | 0 | 0 | 33 | 6 | 4 |
| 66 | BukkakeCowboy | 2095 | 54 | 30 | 0 | 0 | 24 | 5 | 4 |
| 67 | Serega_Filin | 988 | 54 | 8 | 0 | 0 | 46 | 6 | 3 |
| 68 | RichardPWNR@live | 1107 | 53 | 16 | 0 | 0 | 37 | 4 | 3 |
| 69 | orlam@psn | 968 | 53 | 9 | 0 | 0 | 44 | 3 | 2 |
| 70 | Born_A_Bullet@psn | 1563 | 50 | 2 | 0 | 0 | 48 | 1 | 1 |
| 71 | Forgetend | 1551 | 50 | 7 | 0 | 0 | 43 | 3 | 2 |
| 72 | accuraterest | — | 49 | 4 | 0 | 0 | 45 | 5 | 3 |
| 73 | Breadman7288@psn | — | 48 | 6 | 0 | 0 | 42 | 2 | 1 |
| 74 | bongrip2249@live | 1153 | 48 | 8 | 0 | 0 | 40 | 13 | 9 |
| 75 | Flying_Bacon12 | 1719 | 47 | 17 | 0 | 0 | 30 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.