| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Audigott | 1482 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 2 | BadCreasyBear@live | 799 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 3 | Cheesistal2002 (AI) | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 4 | Vladjark | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 5 | danielmedina120@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 6 | hoot_the_bird | 1660 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 7 | midtskill | 946 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 8 | Ѕιммεг | 904 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 9 | -U45N-snAKestyle | 2261 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 10 | Fancy_Nancy | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 11 | RJBenny7272@live | 1181 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 12 | SebVettelkimi | 1567 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 13 | Skywalker_1954@psn | 1673 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 14 | TripleNickel75 | 1252 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 15 | _MAGNUM_OPUS_ | 1614 | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
| 16 | bisnessak | 592 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 17 | brownboyjj420@psn | 1849 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 18 | DarkGamerArg | 1537 | 3 | 0 | 0 | 0 | 3 | 1 | 1 |
| 19 | Pelmesh33 | 469 | 3 | 0 | 0 | 0 | 3 | 1 | 1 |
| 20 | WZ111Liu | 958 | 3 | 0 | 0 | 0 | 3 | 1 | 1 |
| 21 | friendly-ghost24@psn | 1087 | 3 | 0 | 0 | 0 | 3 | 1 | 1 |
| 22 | outsozon (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 23 | gregz1967 | 1354 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 24 | pyton_11@psn | 1629 | 4 | 1 | 0 | 0 | 3 | 1 | 1 |
| 25 | AngelNight | — | 5 | 1 | 0 | 0 | 4 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.