| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | WALLET__WARRIOR | 846 | 37 | 10 | 0 | 0 | 27 | 2 | 2 |
| 127 | PunkDino_HUN@psn | 400 | 38 | 2 | 0 | 0 | 36 | 2 | 2 |
| 128 | DrFRIZE | 1703 | 39 | 8 | 0 | 0 | 31 | 3 | 2 |
| 129 | VIPER22134@live | 895 | 39 | 11 | 0 | 0 | 28 | 2 | 2 |
| 130 | Lippewpewpew | 1136 | 40 | 4 | 0 | 0 | 36 | 2 | 2 |
| 131 | 奉贝利纳克 | 1519 | 40 | 1 | 0 | 0 | 39 | 6 | 5 |
| 132 | OrangeJR36@live | 780 | 41 | 1 | 0 | 0 | 40 | 5 | 2 |
| 133 | ___CUSPARADA___ | 1808 | 41 | 21 | 0 | 0 | 20 | 8 | 5 |
| 134 | RudBlade@psn | 646 | 43 | 0 | 0 | 0 | 43 | 3 | 1 |
| 135 | StrangeSir | 1297 | 43 | 13 | 0 | 0 | 30 | 1 | 1 |
| 136 | 龍2哥 | 1198 | 45 | 16 | 0 | 0 | 29 | 6 | 4 |
| 137 | NotRussianSpy523@psn | 1391 | 46 | 8 | 0 | 0 | 38 | 3 | 1 |
| 138 | Vinnepinne1@live | 628 | 48 | 7 | 0 | 0 | 41 | 7 | 7 |
| 139 | _Porco_Rosso__ | 1728 | 48 | 24 | 0 | 0 | 24 | 1 | 1 |
| 140 | 布尔什维克一定胜利 | 1166 | 48 | 2 | 0 | 0 | 46 | 4 | 2 |
| 141 | MatLae | 1890 | 49 | 8 | 0 | 0 | 41 | 4 | 2 |
| 142 | FrLeop | 1500 | 50 | 22 | 0 | 0 | 28 | 4 | 2 |
| 143 | FriedBaconbyRAM | 1714 | 50 | 19 | 0 | 0 | 31 | 4 | 4 |
| 144 | ACrazedPotato | 1343 | 51 | 17 | 0 | 0 | 34 | 5 | 5 |
| 145 | シtojohnツ | 1194 | 51 | 12 | 0 | 0 | 39 | 6 | 6 |
| 146 | SGTX556@psn | 677 | 54 | 3 | 0 | 0 | 51 | 4 | 3 |
| 147 | chazard262@live | 1284 | 57 | 1 | 0 | 0 | 56 | 4 | 3 |
| 148 | fletched-rock@psn | 1938 | 57 | 12 | 0 | 0 | 45 | 9 | 8 |
| 149 | Sniper#62 | 553 | 58 | 10 | 0 | 0 | 48 | 12 | 6 |
| 150 | dentton01@psn | 406 | 58 | 21 | 0 | 0 | 37 | 7 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.