| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | bvckphutter@psn | 926 | 146 | 36 | 0 | 0 | 110 | 13 | 11 |
| 2 | IAMNOT | 892 | 142 | 7 | 0 | 0 | 135 | 7 | 4 |
| 3 | shuaqianxiaohao | 1425 | 138 | 20 | 0 | 0 | 118 | 13 | 8 |
| 4 | KnoxDog40@psn | 1056 | 130 | 29 | 0 | 0 | 101 | 10 | 7 |
| 5 | helpme8230 | 773 | 90 | 19 | 0 | 0 | 71 | 13 | 7 |
| 6 | WolgaDon | 742 | 89 | 35 | 0 | 0 | 54 | 11 | 7 |
| 7 | КапитанШааЗара | 1096 | 83 | 31 | 0 | 0 | 52 | 10 | 5 |
| 8 | furious67100@psn | 1304 | 77 | 9 | 0 | 0 | 68 | 1 | 1 |
| 9 | -TnT-Alflago | 913 | 76 | 0 | 0 | 0 | 76 | 12 | 7 |
| 10 | 扣1送Wfr_Gr_21火箭弹 | 1829 | 76 | 11 | 0 | 0 | 65 | 7 | 6 |
| 11 | Prexi | 1536 | 73 | 32 | 0 | 0 | 41 | 7 | 5 |
| 12 | 戈кıуo人 | 1484 | 71 | 2 | 0 | 0 | 69 | 6 | 5 |
| 13 | Chimplant | 1328 | 65 | 17 | 0 | 0 | 48 | 8 | 6 |
| 14 | xXDarkDustXx62@live | 1135 | 59 | 8 | 0 | 0 | 51 | 4 | 2 |
| 15 | Sniper#62 | 555 | 58 | 10 | 0 | 0 | 48 | 12 | 6 |
| 16 | dentton01@psn | 400 | 58 | 21 | 0 | 0 | 37 | 7 | 7 |
| 17 | fletched-rock@psn | 1908 | 55 | 12 | 0 | 0 | 43 | 8 | 7 |
| 18 | SGTX556@psn | 677 | 54 | 3 | 0 | 0 | 51 | 4 | 3 |
| 19 | ACrazedPotato | 1306 | 51 | 17 | 0 | 0 | 34 | 5 | 5 |
| 20 | crystalclarinet@psn | 1180 | 51 | 18 | 0 | 0 | 33 | 4 | 2 |
| 21 | シtojohnツ | 1204 | 51 | 12 | 0 | 0 | 39 | 6 | 6 |
| 22 | FriedBaconbyRAM | 1683 | 50 | 19 | 0 | 0 | 31 | 4 | 4 |
| 23 | chazard262@live | 1315 | 49 | 0 | 0 | 0 | 49 | 2 | 1 |
| 24 | _Porco_Rosso__ | 1733 | 48 | 24 | 0 | 0 | 24 | 1 | 1 |
| 25 | 布尔什维克一定胜利 | 1168 | 48 | 2 | 0 | 0 | 46 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.