| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 651 | FranticSteve@psn | 1512 | 139 | 0 | 8 | 0 | 121 | 3 | 2 |
| 652 | WastelandRanger | 1683 | 144 | 0 | 27 | 0 | 86 | 7 | 6 |
| 653 | Danyhk4398@live | 1059 | 148 | 0 | 25 | 0 | 93 | 15 | 11 |
| 654 | fanat1ker_k@psn | 400 | 157 | 0 | 24 | 0 | 100 | 23 | 14 |
| 655 | XX#47 | 400 | 160 | 0 | 35 | 0 | 102 | 21 | 16 |
| 656 | stupid_soldiers | 803 | 165 | 0 | 16 | 0 | 113 | 11 | 6 |
| 657 | nyannaccone | 838 | 167 | 0 | 10 | 0 | 125 | 10 | 9 |
| 658 | TheHooningPanda@live | 1076 | 170 | 0 | 2 | 0 | 155 | 12 | 8 |
| 659 | Berlinoid | 1697 | 195 | 0 | 14 | 0 | 180 | 16 | 8 |
| 660 | slevin#4 | 1800 | 210 | 0 | 17 | 0 | 149 | 13 | 11 |
| 661 | Sigvatt@psn | 1146 | 217 | 0 | 6 | 0 | 201 | 8 | 7 |
| 662 | MuteUnicorn9073@live | 964 | 219 | 0 | 16 | 0 | 190 | 24 | 18 |
| 663 | WizardAlien@live | 1273 | 226 | 0 | 12 | 0 | 184 | 12 | 8 |
| 664 | Ze_Bender | 1231 | 231 | 0 | 36 | 0 | 162 | 22 | 18 |
| 665 | SkinnyPete9926@live | 400 | 232 | 0 | 16 | 0 | 192 | 13 | 12 |
| 666 | Code_Knight211@psn | 1221 | 272 | 0 | 12 | 0 | 213 | 15 | 9 |
| 667 | xMeda_CZ | 752 | 292 | 0 | 77 | 0 | 165 | 27 | 16 |
| 668 | Fretwashere | 1675 | 314 | 0 | 39 | 0 | 209 | 25 | 14 |
| 669 | 丨疯丶莽丨 | 1902 | 333 | 0 | 66 | 0 | 227 | 33 | 26 |
| 670 | WARCHIEF8-6@psn | 1200 | 364 | 0 | 32 | 0 | 242 | 17 | 13 |
| 671 | ded222ded | 412 | 466 | 0 | 94 | 0 | 305 | 57 | 42 |
| 672 | Starkiller89972@live | 793 | 503 | 0 | 27 | 0 | 357 | 17 | 16 |
| 673 | BerserkMonkey81@live | 413 | 745 | 0 | 30 | 0 | 605 | 20 | 19 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.