| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Tamburman91 | 1538 | 6 | 0 | 2 | 0 | 4 | 3 | 2 |
| 127 | Thomgamehub | 2074 | 6 | 0 | 1 | 0 | 4 | 1 | 1 |
| 128 | ThompsoNN | 1842 | 6 | 0 | 0 | 0 | 6 | 1 | 1 |
| 129 | Undefent1 | — | 6 | 0 | 0 | 0 | 5 | 2 | 1 |
| 130 | Volkschmiede@live | — | 6 | 0 | 2 | 0 | 1 | 2 | 1 |
| 131 | aguryodadaru | — | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 132 | koukanomadan@psn | 1644 | 6 | 0 | 0 | 0 | 6 | 1 | 1 |
| 133 | kreeperknight951 | 1272 | 6 | 0 | 0 | 0 | 3 | 2 | 1 |
| 134 | maschanix100 | — | 6 | 0 | 0 | 0 | 3 | 1 | 1 |
| 135 | sgollaochg | 1698 | 6 | 0 | 0 | 0 | 6 | 1 | 1 |
| 136 | waaagggh@psn | 2048 | 6 | 0 | 1 | 0 | 4 | 1 | 1 |
| 137 | z41996ysow (AI) | — | 6 | 0 | 0 | 0 | 3 | 1 | 1 |
| 138 | 前文明的语言学家-普瑞塞斯 | — | 6 | 0 | 3 | 0 | 0 | 1 | 1 |
| 139 | CHYMAHOD | 730 | 7 | 0 | 1 | 0 | 6 | 1 | 1 |
| 140 | DYIN鹅城四郎黄 | 1798 | 7 | 0 | 2 | 0 | 5 | 1 | 1 |
| 141 | DisasterK109@psn | 998 | 7 | 0 | 1 | 0 | 6 | 1 | 1 |
| 142 | JokingAgate873@live | 439 | 7 | 0 | 2 | 0 | 5 | 2 | 2 |
| 143 | KabxDoom33 | — | 7 | 0 | 0 | 0 | 7 | 1 | 1 |
| 144 | OutlawITA | 1426 | 7 | 0 | 0 | 0 | 5 | 2 | 2 |
| 145 | ParaDivision | 1533 | 7 | 0 | 4 | 0 | 1 | 2 | 2 |
| 146 | Poptarttt8158@live | — | 7 | 0 | 0 | 0 | 3 | 2 | 2 |
| 147 | THEAMO | — | 7 | 0 | 3 | 0 | 3 | 1 | 1 |
| 148 | ThivanOn | — | 7 | 0 | 0 | 0 | 3 | 1 | 1 |
| 149 | VirtOCh | — | 7 | 0 | 0 | 0 | 7 | 1 | 1 |
| 150 | War_Machine777 | — | 7 | 0 | 4 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.