| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | leopard_a60 | 1480 | 29 | 0 | 11 | 0 | 17 | 3 | 1 |
| 202 | papery_flour2@psn | 558 | 29 | 0 | 2 | 0 | 15 | 1 | 1 |
| 203 | saturnbloomer@psn | 1366 | 29 | 0 | 4 | 0 | 20 | 3 | 2 |
| 204 | ecx1gzxmx | — | 30 | 0 | 2 | 0 | 26 | 2 | 1 |
| 205 | Eenou87@psn | — | 31 | 0 | 10 | 0 | 7 | 5 | 3 |
| 206 | NekoBlastNS@live | 1697 | 31 | 0 | 4 | 0 | 25 | 1 | 1 |
| 207 | lucasb1940 | 1440 | 32 | 0 | 13 | 0 | 15 | 2 | 2 |
| 208 | panzer_go | — | 33 | 0 | 7 | 0 | 21 | 3 | 3 |
| 209 | 识宝天下第一可爱 | 400 | 33 | 0 | 5 | 0 | 26 | 5 | 3 |
| 210 | 戈кıуo人 | 1484 | 34 | 0 | 3 | 0 | 25 | 5 | 2 |
| 211 | 팥슈크림붕어빵 | 1468 | 34 | 0 | 7 | 0 | 21 | 6 | 5 |
| 212 | Toaster#39 | — | 35 | 0 | 5 | 0 | 15 | 5 | 3 |
| 213 | ViolenceSuzuka | 1618 | 35 | 0 | 4 | 0 | 25 | 3 | 2 |
| 214 | Lucasta0098 | — | 36 | 0 | 6 | 0 | 30 | 2 | 1 |
| 215 | CruelRun | 1675 | 37 | 0 | 7 | 0 | 30 | 2 | 2 |
| 216 | Boyblitzzz@psn | 1506 | 38 | 0 | 2 | 0 | 34 | 2 | 2 |
| 217 | F-84_Thunderjet@psn | 1384 | 39 | 0 | 12 | 0 | 25 | 5 | 3 |
| 218 | Gatotinsaph0h | — | 39 | 0 | 0 | 0 | 29 | 1 | 1 |
| 219 | Viciper | — | 39 | 0 | 4 | 0 | 29 | 2 | 1 |
| 220 | Yvng_Danny09@psn | 1284 | 39 | 0 | 14 | 0 | 13 | 7 | 3 |
| 221 | 锤碎鼠头 | 1718 | 39 | 0 | 14 | 0 | 23 | 5 | 3 |
| 222 | Da_Snake_Catcha3@psn | 1358 | 41 | 0 | 8 | 0 | 28 | 3 | 3 |
| 223 | YaebaDaemon@live | 1590 | 41 | 0 | 4 | 0 | 34 | 1 | 1 |
| 224 | CallDoeb | 1266 | 43 | 0 | 13 | 0 | 20 | 1 | 1 |
| 225 | KingBlankz@live | 1278 | 43 | 0 | 11 | 0 | 32 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.