| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Cranny85239 | 1721 | 45 | 0 | 9 | 0 | 36 | 8 | 7 |
| 52 | DEGAMAX | 1519 | 45 | 0 | 7 | 0 | 28 | 5 | 4 |
| 53 | Big-Hoss | — | 44 | 0 | 18 | 0 | 18 | 2 | 2 |
| 54 | Shooter5678 | 1157 | 44 | 0 | 12 | 0 | 17 | 5 | 4 |
| 55 | sleem63 | 1880 | 44 | 0 | 3 | 0 | 40 | 3 | 2 |
| 56 | CallDoeb | 1266 | 43 | 0 | 13 | 0 | 20 | 1 | 1 |
| 57 | KingBlankz@live | 1278 | 43 | 0 | 11 | 0 | 32 | 4 | 3 |
| 58 | Da_Snake_Catcha3@psn | 1358 | 41 | 0 | 8 | 0 | 28 | 3 | 3 |
| 59 | DeadEyE8243@live | 400 | 41 | 0 | 9 | 0 | 22 | 3 | 3 |
| 60 | YaebaDaemon@live | 1590 | 41 | 0 | 4 | 0 | 34 | 1 | 1 |
| 61 | F-84_Thunderjet@psn | 1384 | 39 | 0 | 12 | 0 | 25 | 5 | 3 |
| 62 | Gatotinsaph0h | — | 39 | 0 | 0 | 0 | 29 | 1 | 1 |
| 63 | Viciper | — | 39 | 0 | 4 | 0 | 29 | 2 | 1 |
| 64 | Yvng_Danny09@psn | 1284 | 39 | 0 | 14 | 0 | 13 | 7 | 3 |
| 65 | 锤碎鼠头 | 1718 | 39 | 0 | 14 | 0 | 23 | 5 | 3 |
| 66 | Boyblitzzz@psn | 1506 | 38 | 0 | 2 | 0 | 34 | 2 | 2 |
| 67 | CruelRun | 1675 | 37 | 0 | 7 | 0 | 30 | 2 | 2 |
| 68 | SurfaceCornet66@live | — | 37 | 0 | 3 | 0 | 11 | 2 | 1 |
| 69 | oopsiedaisymb@live | — | 37 | 0 | 5 | 0 | 25 | 4 | 4 |
| 70 | Lucasta0098 | — | 36 | 0 | 6 | 0 | 30 | 2 | 1 |
| 71 | O5-03 | 1549 | 36 | 0 | 0 | 0 | 30 | 3 | 3 |
| 72 | Toaster#39 | — | 35 | 0 | 5 | 0 | 15 | 5 | 3 |
| 73 | ViolenceSuzuka | 1618 | 35 | 0 | 4 | 0 | 25 | 3 | 2 |
| 74 | 戈кıуo人 | 1484 | 34 | 0 | 3 | 0 | 25 | 5 | 2 |
| 75 | 팥슈크림붕어빵 | 1468 | 34 | 0 | 7 | 0 | 21 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.