| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | epicfaces23 | 1538 | 65 | 13 | 7 | 45 | 0 | 6 | 4 |
| 52 | SaintNoahGabe@live | — | 64 | 9 | 1 | 54 | 0 | 5 | 2 |
| 53 | Hinnaxsen | 1241 | 63 | 6 | 7 | 50 | 0 | 6 | 4 |
| 54 | kwreck13@psn | 1355 | 63 | 5 | 2 | 56 | 0 | 2 | 2 |
| 55 | CrazyWork | 1904 | 62 | 19 | 10 | 33 | 0 | 6 | 5 |
| 56 | JOEPAVAROTTI | 1053 | 62 | 32 | 8 | 22 | 0 | 10 | 5 |
| 57 | boris501 | 1653 | 62 | 11 | 2 | 49 | 0 | 4 | 3 |
| 58 | friedhydra | 1539 | 62 | 26 | 5 | 31 | 0 | 8 | 6 |
| 59 | vlady010@live | 846 | 62 | 11 | 1 | 50 | 0 | 5 | 4 |
| 60 | FaceTheBomb | 699 | 60 | 5 | 11 | 44 | 0 | 6 | 5 |
| 61 | IrishMcScottish@psn | 400 | 60 | 18 | 2 | 40 | 0 | 6 | 6 |
| 62 | MAMEODA12U@psn | 630 | 60 | 11 | 2 | 47 | 0 | 3 | 3 |
| 63 | jodini | 1982 | 60 | 22 | 5 | 33 | 0 | 6 | 4 |
| 64 | wilderHENGST94 | 769 | 60 | 20 | 5 | 35 | 0 | 7 | 3 |
| 65 | MARSHAL1988_CN | 402 | 59 | 13 | 12 | 34 | 0 | 7 | 6 |
| 66 | Ruby_Fox | 1472 | 59 | 29 | 4 | 26 | 0 | 9 | 6 |
| 67 | ___CUSPARADA___ | 1794 | 58 | 32 | 8 | 18 | 0 | 5 | 4 |
| 68 | JorgeBMW | 1775 | 57 | 19 | 3 | 35 | 0 | 4 | 3 |
| 69 | jtmoney0659@psn | 1676 | 57 | 7 | 4 | 46 | 0 | 4 | 3 |
| 70 | seloji | 1396 | 57 | 23 | 1 | 33 | 0 | 7 | 4 |
| 71 | spinnekopp2@psn | 1625 | 57 | 13 | 0 | 44 | 0 | 3 | 2 |
| 72 | 网红文 | 1272 | 57 | 18 | 10 | 29 | 0 | 3 | 3 |
| 73 | JOBOLOB919@live | 1691 | 56 | 22 | 2 | 32 | 0 | 3 | 2 |
| 74 | SpitfireRhino | 1282 | 56 | 16 | 4 | 36 | 0 | 5 | 5 |
| 75 | Martovsky13@live | 1621 | 55 | 23 | 6 | 26 | 0 | 6 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.