| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | MurderAtLarge@psn | 746 | 43 | 15 | 0 | 28 | 0 | 4 | 3 |
| 127 | NaydenovT34@psn | 662 | 43 | 12 | 0 | 31 | 0 | 2 | 2 |
| 128 | Pistolerosa | 437 | 43 | 19 | 1 | 23 | 0 | 7 | 4 |
| 129 | Shigure-1935-518@psn | 400 | 43 | 11 | 1 | 31 | 0 | 2 | 1 |
| 130 | Hibz2500 | 1290 | 42 | 7 | 1 | 34 | 0 | 5 | 2 |
| 131 | Kathuo1@psn | 1257 | 42 | 2 | 0 | 40 | 0 | 2 | 1 |
| 132 | night_mountain27@psn | 838 | 42 | 8 | 6 | 28 | 0 | 5 | 5 |
| 133 | 瓜瓜芒芒桃 | 1689 | 42 | 19 | 2 | 21 | 0 | 4 | 2 |
| 134 | Albert_TW | 580 | 41 | 11 | 3 | 27 | 0 | 5 | 3 |
| 135 | DrexlordZero | 737 | 41 | 24 | 0 | 17 | 0 | 6 | 4 |
| 136 | Fretwashere | 1675 | 41 | 18 | 0 | 23 | 0 | 4 | 3 |
| 137 | HowToDrift@live | — | 41 | 26 | 1 | 14 | 0 | 3 | 1 |
| 138 | Otto_carious | 1684 | 41 | 4 | 4 | 33 | 0 | 3 | 3 |
| 139 | wilster117@live | — | 41 | 16 | 3 | 22 | 0 | 5 | 3 |
| 140 | Ciena_Miyo | 1924 | 40 | 16 | 8 | 16 | 0 | 4 | 2 |
| 141 | Fallen09 | — | 40 | 15 | 3 | 22 | 0 | 2 | 1 |
| 142 | Goukz | 2048 | 40 | 11 | 0 | 29 | 0 | 3 | 2 |
| 143 | MadDogAcuna@psn | 1144 | 40 | 8 | 4 | 28 | 0 | 2 | 2 |
| 144 | Naysu2105@psn | 1466 | 40 | 12 | 2 | 26 | 0 | 5 | 3 |
| 145 | Sturmtruppen_cz | 1742 | 40 | 12 | 5 | 23 | 0 | 6 | 2 |
| 146 | hugu0217 | 2198 | 40 | 17 | 2 | 21 | 0 | 6 | 3 |
| 147 | momoi0319 | 1463 | 40 | 17 | 3 | 20 | 0 | 9 | 4 |
| 148 | 惡魔貓男 | 1695 | 40 | 15 | 1 | 24 | 0 | 6 | 3 |
| 149 | CGF54688 | 1348 | 39 | 27 | 4 | 8 | 0 | 5 | 2 |
| 150 | DoNkEySh0t | 1716 | 39 | 7 | 3 | 29 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.