| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | hydroxgin | 1466 | 25 | 0 | 8 | 17 | 0 | 3 | 2 |
| 527 | m48quhcwma | — | 25 | 0 | 7 | 18 | 0 | 2 | 1 |
| 528 | manman_arrington@psn | — | 25 | 0 | 10 | 15 | 0 | 1 | 1 |
| 529 | thegaming1 | — | 25 | 0 | 5 | 20 | 0 | 1 | 1 |
| 530 | yyw461zyj3 (AI) | — | 25 | 0 | 4 | 21 | 0 | 1 | 1 |
| 531 | Рохан | 1618 | 25 | 0 | 0 | 25 | 0 | 2 | 1 |
| 532 | 一切按计划进行 | 1380 | 25 | 0 | 1 | 24 | 0 | 2 | 2 |
| 533 | Cutbait | 1587 | 24 | 0 | 0 | 24 | 0 | 2 | 1 |
| 534 | FantasicTiger | 992 | 24 | 0 | 0 | 24 | 0 | 6 | 4 |
| 535 | IN_ACTION_ | 1701 | 24 | 0 | 3 | 21 | 0 | 3 | 1 |
| 536 | I夏商周秦汉_你等着北朝吧I | — | 24 | 0 | 1 | 23 | 0 | 1 | 1 |
| 537 | Sniperbro00360@live | — | 24 | 0 | 0 | 24 | 0 | 3 | 2 |
| 538 | dsff1dd | — | 24 | 0 | 4 | 20 | 0 | 1 | 1 |
| 539 | hippocrispye@psn | 532 | 24 | 0 | 5 | 19 | 0 | 5 | 3 |
| 540 | iDriveVehicle | 2062 | 24 | 0 | 3 | 21 | 0 | 2 | 2 |
| 541 | oXYZoLeokiller | 1515 | 24 | 0 | 10 | 14 | 0 | 2 | 1 |
| 542 | wednes-day | 1291 | 24 | 0 | 6 | 18 | 0 | 2 | 1 |
| 543 | xzcghja | — | 24 | 0 | 3 | 21 | 0 | 4 | 3 |
| 544 | お金が好きな人伊雷娜 | 1542 | 24 | 0 | 4 | 20 | 0 | 2 | 1 |
| 545 | -BOB_JUAN0621 | 1318 | 23 | 0 | 11 | 12 | 0 | 4 | 4 |
| 546 | Artem1ArtK | — | 23 | 0 | 2 | 21 | 0 | 1 | 1 |
| 547 | De_SadTTV | — | 23 | 0 | 2 | 21 | 0 | 2 | 1 |
| 548 | Madroder@psn | 510 | 23 | 0 | 2 | 21 | 0 | 1 | 1 |
| 549 | QuickDcon_YT | 1699 | 23 | 0 | 3 | 20 | 0 | 2 | 2 |
| 550 | beep#13 | 1804 | 23 | 0 | 4 | 19 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.