| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Tiger_ACE | 1602 | 139 | 0 | 12 | 127 | 0 | 10 | 6 |
| 77 | ogasu | 1898 | 139 | 0 | 16 | 123 | 0 | 5 | 4 |
| 78 | KoPoBa_ | 1804 | 137 | 0 | 19 | 118 | 0 | 11 | 6 |
| 79 | champagnepapi#11 | 814 | 135 | 0 | 22 | 113 | 0 | 7 | 5 |
| 80 | 奉贝利纳克 | 1502 | 135 | 0 | 5 | 130 | 0 | 10 | 6 |
| 81 | PappiGun88 | 716 | 134 | 0 | 18 | 116 | 0 | 17 | 9 |
| 82 | blackmeen1 | — | 134 | 0 | 2 | 132 | 0 | 3 | 3 |
| 83 | tomosuke-X105@psn | 1592 | 133 | 0 | 3 | 130 | 0 | 5 | 4 |
| 84 | NeGaT1Ve_03 | 819 | 132 | 0 | 22 | 110 | 0 | 6 | 5 |
| 85 | USSR_Tourdmunt | 1414 | 132 | 0 | 13 | 119 | 0 | 7 | 6 |
| 86 | panzer12138ss | 421 | 132 | 0 | 21 | 111 | 0 | 10 | 8 |
| 87 | 弗拉基米尔-泽连斯基 | 1355 | 132 | 0 | 14 | 118 | 0 | 14 | 8 |
| 88 | -奥本海睦- | 1282 | 130 | 0 | 18 | 112 | 0 | 10 | 6 |
| 89 | that_guy1859@psn | 996 | 128 | 0 | 16 | 112 | 0 | 8 | 6 |
| 90 | jkhloos | 1005 | 126 | 0 | 18 | 108 | 0 | 9 | 7 |
| 91 | 香菜味 | 402 | 125 | 0 | 12 | 113 | 0 | 9 | 8 |
| 92 | AlexanderCastor | — | 124 | 0 | 25 | 99 | 0 | 4 | 2 |
| 93 | Hush666777@live | 790 | 124 | 0 | 17 | 107 | 0 | 6 | 6 |
| 94 | halofan1865 | — | 121 | 0 | 18 | 103 | 0 | 4 | 4 |
| 95 | JackofSpaidz | 1355 | 120 | 0 | 49 | 71 | 0 | 6 | 4 |
| 96 | Eenou87@psn | — | 119 | 0 | 4 | 115 | 0 | 6 | 3 |
| 97 | LostFox | 940 | 119 | 0 | 23 | 96 | 0 | 15 | 10 |
| 98 | POST3899@live | 1192 | 119 | 0 | 28 | 91 | 0 | 9 | 5 |
| 99 | Edward#79 | 893 | 116 | 0 | 19 | 97 | 0 | 14 | 7 |
| 100 | kurayuki | 1078 | 116 | 0 | 21 | 95 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.