| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Echo158921@live | — | 83 | 0 | 3 | 80 | 0 | 2 | 2 |
| 177 | FriedBaconbyRAM | 1683 | 83 | 0 | 18 | 65 | 0 | 5 | 3 |
| 178 | Marriorn | 920 | 83 | 0 | 4 | 79 | 0 | 4 | 2 |
| 179 | r1ver_t0_the_sea | 1176 | 83 | 0 | 16 | 67 | 0 | 4 | 3 |
| 180 | sirian_ye | — | 83 | 0 | 19 | 64 | 0 | 4 | 3 |
| 181 | OelTabuu | 400 | 82 | 0 | 14 | 68 | 0 | 8 | 7 |
| 182 | Talas66 | 909 | 82 | 0 | 8 | 74 | 0 | 8 | 7 |
| 183 | BlindSide7@psn | 1172 | 81 | 0 | 2 | 79 | 0 | 6 | 6 |
| 184 | Dasheroidified | — | 81 | 0 | 14 | 67 | 0 | 7 | 4 |
| 185 | Fisterbingers | — | 80 | 0 | 13 | 67 | 0 | 1 | 1 |
| 186 | Kaznari | 1815 | 80 | 0 | 24 | 56 | 0 | 6 | 6 |
| 187 | Object155 | 1896 | 80 | 0 | 19 | 61 | 0 | 3 | 2 |
| 188 | ezol | — | 80 | 0 | 3 | 77 | 0 | 1 | 1 |
| 189 | s--kun8@psn | 799 | 80 | 0 | 8 | 72 | 0 | 2 | 2 |
| 190 | Inferts6476 | — | 79 | 0 | 6 | 73 | 0 | 2 | 2 |
| 191 | Kanialas808@psn | 696 | 78 | 0 | 1 | 77 | 0 | 2 | 2 |
| 192 | vlady010@live | 846 | 77 | 0 | 3 | 74 | 0 | 5 | 5 |
| 193 | Ciena_Miyo | 1921 | 76 | 0 | 15 | 61 | 0 | 3 | 3 |
| 194 | Mad_Max_V | 1556 | 76 | 0 | 8 | 68 | 0 | 4 | 4 |
| 195 | Worrunツ | 1345 | 76 | 0 | 26 | 50 | 0 | 5 | 5 |
| 196 | haruna1434@psn | 1511 | 76 | 0 | 8 | 68 | 0 | 4 | 3 |
| 197 | nenmeenir (AI) | — | 76 | 0 | 13 | 63 | 0 | 1 | 1 |
| 198 | Nyashmyash | 1747 | 75 | 0 | 20 | 55 | 0 | 1 | 1 |
| 199 | Vecel | 1490 | 75 | 0 | 10 | 65 | 0 | 6 | 4 |
| 200 | yuyanheiwen | 1794 | 75 | 0 | 9 | 66 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.