| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | capitan_isais@psn | 836 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 102 | flippy113 | 1435 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 103 | jeremiahshum | 1540 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 104 | littlecoyote@live | 1033 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 105 | mgw6rt | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 106 | n5ru2yroy | — | 3 | 3 | 0 | 0 | 0 | 3 | 1 |
| 107 | nauty8423@psn | 1141 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 108 | now_nainai@psn | 1022 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 109 | whitebone | 1697 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 110 | Хаттабыч | 1219 | 3 | 3 | 0 | 0 | 0 | 2 | 1 |
| 111 | 满塘的王八我壳最绿 | 1861 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 112 | -FlyingViper- | 1300 | 4 | 2 | 2 | 0 | 0 | 2 | 2 |
| 113 | -Hektor- | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 114 | AIRDEFENCEEXPERT | 1462 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 115 | Amoemel4110@live | 414 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 116 | AvianFour330@live | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 117 | BIGPENISJONES | — | 4 | 1 | 3 | 0 | 0 | 2 | 1 |
| 118 | Blackdeath191 | 1486 | 4 | 4 | 0 | 0 | 0 | 2 | 2 |
| 119 | CZ_happymeal475 | 2100 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 120 | DeniFait | 1284 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 121 | EaKoolAt | 724 | 4 | 3 | 1 | 0 | 0 | 2 | 2 |
| 122 | EduardoA#1 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 123 | Elimbz1402 | 1321 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 124 | Ettanlös | 674 | 4 | 4 | 0 | 0 | 0 | 3 | 2 |
| 125 | FRUITYRon | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.