| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | baberahamlincon@psn | 479 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 402 | capitan_isais@psn | 837 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 403 | flippy113 | 1435 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 404 | jeremiahshum | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 405 | littlecoyote@live | 1033 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 406 | mgw6rt | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 407 | n5ru2yroy | — | 3 | 3 | 0 | 0 | 0 | 3 | 1 |
| 408 | nauty8423@psn | 1141 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 409 | now_nainai@psn | 1022 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 410 | whitebone | 1697 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 411 | Хаттабыч | 1219 | 3 | 3 | 0 | 0 | 0 | 2 | 1 |
| 412 | 满塘的王八我壳最绿 | 1846 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 413 | --VaDiSt-- | 1586 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 414 | -FlyingViper- | 1287 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 415 | Abbathus | 1564 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 416 | Bradmiral | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 417 | Chronology#1 | 980 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 418 | Coart#1 | 1670 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 419 | Coffee_Baguette | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 420 | Crab72 | 1242 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 421 | DarthAssassin11@live | 1458 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 422 | Deathwhite6496@live | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 423 | EccentricMist19@live | 551 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 424 | Garpei | 1288 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 425 | God_of_Rhubarb | 1397 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.