| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 751 | ПОШЛЫЙГНОМИК | 1317 | 26 | 13 | 2 | 11 | 0 | 4 | 3 |
| 752 | Bloodreave | 1374 | 27 | 12 | 2 | 13 | 0 | 1 | 1 |
| 753 | CHA1K | 1681 | 27 | 17 | 1 | 9 | 0 | 3 | 3 |
| 754 | DesertFox#22 | 1148 | 27 | 9 | 1 | 17 | 0 | 6 | 3 |
| 755 | Friethelm_Winter | 1294 | 27 | 12 | 4 | 11 | 0 | 2 | 1 |
| 756 | Ludlf_Hence | 1544 | 27 | 4 | 2 | 21 | 0 | 3 | 2 |
| 757 | MrMalas | 1494 | 27 | 13 | 5 | 9 | 0 | 5 | 3 |
| 758 | Sammich_ | 1804 | 27 | 14 | 4 | 9 | 0 | 4 | 4 |
| 759 | kingbrifjuang | — | 27 | 6 | 9 | 12 | 0 | 3 | 1 |
| 760 | ludamerlin | 1635 | 27 | 6 | 1 | 20 | 0 | 1 | 1 |
| 761 | nabob94@psn | 1279 | 27 | 12 | 6 | 9 | 0 | 3 | 2 |
| 762 | wasabie_Bobbie | 1863 | 27 | 13 | 5 | 9 | 0 | 5 | 4 |
| 763 | wheesht_this@psn | 400 | 27 | 13 | 3 | 11 | 0 | 4 | 4 |
| 764 | El_Legionario766@psn | 1683 | 28 | 2 | 5 | 21 | 0 | 7 | 4 |
| 765 | HELLSINGFAN454@live | 414 | 28 | 10 | 3 | 15 | 0 | 6 | 5 |
| 766 | HermanLeong | 1544 | 28 | 11 | 3 | 14 | 0 | 5 | 3 |
| 767 | NoHotkeys | 2055 | 28 | 16 | 12 | 0 | 0 | 3 | 3 |
| 768 | Thonin0 | 1726 | 28 | 15 | 9 | 4 | 0 | 3 | 3 |
| 769 | str4t0s | 1611 | 28 | 8 | 8 | 12 | 0 | 4 | 3 |
| 770 | 诺曼底地牢突击手暗の妖精van樣 | 1721 | 28 | 15 | 5 | 8 | 0 | 4 | 3 |
| 771 | 难败屡斗哈基米操操大狗比 | 1987 | 28 | 17 | 5 | 6 | 0 | 6 | 3 |
| 772 | BlackhawkFlop | 1136 | 29 | 17 | 2 | 10 | 0 | 8 | 6 |
| 773 | Bunnyla | 1891 | 29 | 12 | 12 | 5 | 0 | 2 | 2 |
| 774 | KUSMANBANAN | 1759 | 29 | 17 | 1 | 11 | 0 | 6 | 4 |
| 775 | NeoDouy | — | 29 | 11 | 2 | 16 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.