| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | SlayerKingdomz | 1695 | 22 | 10 | 4 | 8 | 0 | 3 | 1 |
| 452 | SnowBreak_Lyfe | 1705 | 22 | 8 | 3 | 11 | 0 | 2 | 2 |
| 453 | kind-train532@psn | 886 | 22 | 4 | 2 | 16 | 0 | 1 | 1 |
| 454 | last_tiger | 1716 | 22 | 6 | 1 | 15 | 0 | 2 | 1 |
| 455 | mariejiopv | — | 22 | 3 | 0 | 19 | 0 | 1 | 1 |
| 456 | nobowen | 1602 | 22 | 2 | 4 | 16 | 0 | 2 | 2 |
| 457 | zdq721 | 403 | 22 | 3 | 1 | 18 | 0 | 2 | 2 |
| 458 | 강제징집된배불뚝이아저씨 | 1471 | 22 | 2 | 0 | 20 | 0 | 2 | 2 |
| 459 | 101-Я_Inkvizitor | 1644 | 21 | 10 | 0 | 11 | 0 | 5 | 3 |
| 460 | 42oman | 1212 | 21 | 4 | 5 | 12 | 0 | 3 | 2 |
| 461 | A-dioz@psn | 1546 | 21 | 4 | 2 | 15 | 0 | 2 | 2 |
| 462 | Gamma-Ziege@psn | — | 21 | 4 | 1 | 16 | 0 | 3 | 3 |
| 463 | GroovyMcLego@live | 1292 | 21 | 3 | 1 | 17 | 0 | 3 | 2 |
| 464 | IndyHome | 992 | 21 | 4 | 0 | 17 | 0 | 6 | 5 |
| 465 | Jaminte5780 | — | 21 | 6 | 1 | 14 | 0 | 2 | 1 |
| 466 | LemonPilotK | — | 21 | 7 | 0 | 14 | 0 | 1 | 1 |
| 467 | Normandy_1944_6 | 1707 | 21 | 7 | 2 | 12 | 0 | 3 | 2 |
| 468 | SILENT_SHOT2771@psn | 654 | 21 | 2 | 0 | 19 | 0 | 2 | 1 |
| 469 | Sky_TH_ | 1434 | 21 | 10 | 6 | 5 | 0 | 3 | 2 |
| 470 | TomoyoForever | 463 | 21 | 2 | 0 | 19 | 0 | 2 | 1 |
| 471 | Ul_man | 1819 | 21 | 9 | 4 | 8 | 0 | 2 | 2 |
| 472 | _Sharpio_ | 1039 | 21 | 8 | 4 | 9 | 0 | 5 | 4 |
| 473 | ___最終BOSS___ | 400 | 21 | 3 | 4 | 14 | 0 | 3 | 3 |
| 474 | calcontex@psn | 1655 | 21 | 6 | 0 | 15 | 0 | 3 | 1 |
| 475 | cheesewall@live | — | 21 | 5 | 3 | 13 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.