| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 651 | _FIFTYFIFTY_ | 1374 | 14 | 4 | 0 | 10 | 0 | 2 | 1 |
| 652 | afoyjereis@psn | 2039 | 14 | 3 | 2 | 9 | 0 | 3 | 2 |
| 653 | drentel | 1658 | 14 | 3 | 1 | 10 | 0 | 1 | 1 |
| 654 | ingomar_hauffman | 1138 | 14 | 2 | 0 | 12 | 0 | 2 | 1 |
| 655 | kamarovperaa | 1548 | 14 | 3 | 0 | 11 | 0 | 2 | 1 |
| 656 | Поручик_Водочкин | 1728 | 14 | 3 | 0 | 11 | 0 | 3 | 3 |
| 657 | 羅必達與傅立葉 | 1338 | 14 | 3 | 2 | 9 | 0 | 2 | 2 |
| 658 | ASTLEZRINK | — | 13 | 3 | 3 | 7 | 0 | 1 | 1 |
| 659 | Amoemel4110@live | 414 | 13 | 7 | 0 | 6 | 0 | 2 | 2 |
| 660 | BLAZHENSTVO | 1660 | 13 | 3 | 3 | 7 | 0 | 1 | 1 |
| 661 | Bor1sTheMad | — | 13 | 6 | 1 | 6 | 0 | 2 | 1 |
| 662 | Brutale_Monstra | 1440 | 13 | 1 | 0 | 12 | 0 | 3 | 1 |
| 663 | Captor76791 | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 664 | Cat_boy_jp-44@psn | 1646 | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 665 | GunzerkerYee | 1390 | 13 | 9 | 0 | 4 | 0 | 4 | 3 |
| 666 | HntrRbtr@live | 1721 | 13 | 3 | 1 | 9 | 0 | 2 | 1 |
| 667 | InLonei | — | 13 | 5 | 2 | 6 | 0 | 2 | 1 |
| 668 | InframundoIV | 736 | 13 | 3 | 3 | 7 | 0 | 1 | 1 |
| 669 | MISZZ | — | 13 | 5 | 4 | 4 | 0 | 2 | 2 |
| 670 | MadFrog2 | 1517 | 13 | 8 | 0 | 5 | 0 | 3 | 3 |
| 671 | Morbidly-A-Beast | 748 | 13 | 6 | 0 | 7 | 0 | 3 | 1 |
| 672 | Omuramur | 1546 | 13 | 4 | 3 | 6 | 0 | 1 | 1 |
| 673 | Ondra1616_CZE | — | 13 | 8 | 4 | 1 | 0 | 3 | 3 |
| 674 | PartizAnen | 804 | 13 | 8 | 4 | 1 | 0 | 2 | 2 |
| 675 | PinokioWien | 1549 | 13 | 7 | 0 | 6 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.