| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | CharLieCat | 1899 | 9 | 2 | 0 | 7 | 0 | 2 | 1 |
| 127 | Dominic5931 | 1220 | 9 | 2 | 0 | 7 | 0 | 1 | 1 |
| 128 | FortunateSun307@live | 1461 | 9 | 6 | 0 | 3 | 0 | 2 | 1 |
| 129 | Hardangerfjord | 1240 | 9 | 1 | 0 | 8 | 0 | 2 | 2 |
| 130 | Herr_Flik | 1252 | 9 | 2 | 0 | 7 | 0 | 1 | 1 |
| 131 | IGNACIUS1939 | 401 | 9 | 6 | 0 | 3 | 0 | 4 | 4 |
| 132 | Jimmyboy121518@live | 1770 | 9 | 2 | 0 | 7 | 0 | 1 | 1 |
| 133 | Kabanchick | 1278 | 9 | 8 | 0 | 1 | 0 | 3 | 2 |
| 134 | NicoX60499 | — | 9 | 1 | 0 | 8 | 0 | 1 | 1 |
| 135 | Pecxs | 1613 | 9 | 2 | 0 | 7 | 0 | 2 | 1 |
| 136 | XxThe_PainterxX | 1631 | 9 | 4 | 0 | 5 | 0 | 3 | 3 |
| 137 | lilsawsage | 1600 | 9 | 1 | 0 | 8 | 0 | 1 | 1 |
| 138 | saeid_777 | 710 | 9 | 7 | 0 | 2 | 0 | 4 | 4 |
| 139 | xcom#4 | 997 | 9 | 8 | 0 | 1 | 0 | 5 | 4 |
| 140 | Blok52006 | 1159 | 10 | 2 | 0 | 8 | 0 | 1 | 1 |
| 141 | Cleatusmasucker@psn | — | 10 | 8 | 0 | 2 | 0 | 4 | 2 |
| 142 | CuteKitten1012 | 1485 | 10 | 8 | 0 | 2 | 0 | 3 | 1 |
| 143 | Goukz | 2048 | 10 | 5 | 0 | 5 | 0 | 1 | 1 |
| 144 | Greedy64LS@live | 799 | 10 | 1 | 0 | 9 | 0 | 4 | 2 |
| 145 | Homyak1987 | 737 | 10 | 6 | 0 | 4 | 0 | 2 | 2 |
| 146 | MrDengar | — | 10 | 9 | 0 | 1 | 0 | 2 | 1 |
| 147 | NotMyPanther | 1651 | 10 | 10 | 0 | 0 | 0 | 3 | 1 |
| 148 | TheRatBag693@live | 1551 | 10 | 8 | 0 | 2 | 0 | 3 | 3 |
| 149 | BieneJanek | 1000 | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 150 | Danyhk4398@live | 1126 | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.