| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | ефрейторенот | 787 | 33 | 13 | 9 | 11 | 0 | 10 | 7 |
| 52 | berserkerr_97@psn | — | 32 | 1 | 2 | 29 | 0 | 5 | 3 |
| 53 | rasta_did@psn | — | 32 | 3 | 10 | 19 | 0 | 6 | 5 |
| 54 | AXX#2 | 1124 | 30 | 10 | 8 | 12 | 0 | 3 | 2 |
| 55 | ElianKING | 1328 | 30 | 0 | 10 | 20 | 0 | 4 | 3 |
| 56 | Soldat9999 | 659 | 30 | 6 | 7 | 17 | 0 | 7 | 6 |
| 57 | furkanınbiri_05 | 892 | 30 | 9 | 8 | 13 | 0 | 5 | 3 |
| 58 | Alex834f#1 | — | 29 | 4 | 7 | 18 | 0 | 4 | 3 |
| 59 | Br00dzy | 1202 | 29 | 1 | 18 | 10 | 0 | 5 | 4 |
| 60 | Cola#6 | 1424 | 29 | 5 | 8 | 16 | 0 | 5 | 2 |
| 61 | Dikkoy | 745 | 29 | 13 | 8 | 8 | 0 | 7 | 4 |
| 62 | Pottus | 749 | 29 | 2 | 1 | 26 | 0 | 4 | 3 |
| 63 | eazyai | 1750 | 29 | 11 | 13 | 5 | 0 | 2 | 2 |
| 64 | CorvoCorax | 1860 | 28 | 8 | 13 | 7 | 0 | 5 | 4 |
| 65 | ICUNE36@psn | 1540 | 28 | 5 | 13 | 10 | 0 | 5 | 2 |
| 66 | NOOKHI@live | — | 28 | 4 | 2 | 22 | 0 | 1 | 1 |
| 67 | Alarmingexil | 1322 | 27 | 3 | 3 | 21 | 0 | 5 | 2 |
| 68 | Nikolay6363 | 652 | 27 | 0 | 0 | 27 | 0 | 4 | 2 |
| 69 | Esniosek3923@live | 1021 | 26 | 7 | 8 | 11 | 0 | 3 | 3 |
| 70 | Kriscorpion | — | 26 | 3 | 6 | 17 | 0 | 4 | 3 |
| 71 | Lorents_ | 750 | 26 | 2 | 8 | 16 | 0 | 1 | 1 |
| 72 | InfinityWar9999@live | — | 25 | 0 | 3 | 22 | 0 | 3 | 2 |
| 73 | NLYJ | 1772 | 25 | 4 | 8 | 13 | 0 | 6 | 4 |
| 74 | SPQR_14 | 821 | 25 | 3 | 4 | 18 | 0 | 4 | 3 |
| 75 | gertszalex | 746 | 24 | 5 | 3 | 16 | 0 | 9 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.