| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Warcsqe1 | 2099 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 227 | dlylucifer | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 228 | mimik#32 | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 229 | rife-stocks01@psn | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 230 | xXeLFXxETIENNE@live | 1479 | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 231 | ЕгорРазин | 1484 | 13 | 13 | 0 | 0 | 0 | 3 | 2 |
| 232 | DDJIK | 829 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 233 | GRIM_31 | 1594 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 234 | Ilves58906 | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 235 | MAD___JACK | 1820 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 236 | Mandarin#6 | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 237 | Porturic | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 238 | Rudolf_Peresin1 | 1443 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 239 | SSHansSS | 756 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 240 | Snowsoldier | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 241 | TJLockie@live | 1781 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 242 | _GIGAChad_ | 1591 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 243 | jim87formula@psn | — | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 244 | rqquerr | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 245 | slymy26 | 653 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 246 | vidalord | 1415 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 247 | winter04 | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 248 | Дон_Падлони | 1571 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 249 | супербульба13 | 400 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 250 | CaptainCosmic#1 | 1562 | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.