| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | BBandit012 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 177 | ChillyWilly08 | 618 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 178 | DROZZZD_ZOV | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 179 | Icewolf66 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 180 | Lightspeedx | 1299 | 15 | 15 | 0 | 0 | 0 | 3 | 2 |
| 181 | MantainSteven | 927 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 182 | Shotta83Flow@live | 601 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 183 | ThiccBoyActual | — | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 184 | griggles69 | 1026 | 15 | 15 | 0 | 0 | 0 | 3 | 2 |
| 185 | outback181 | 1629 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 186 | sean-g-falls@psn | — | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 187 | zooismyfav | 400 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 188 | 軍海國帝本日大 | 1330 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 189 | 한국산김치 | — | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 190 | Agent054 | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 191 | Da_Snake_Catcha3@psn | 1362 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 192 | EnWarCold | 1864 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 193 | HaoLeLa | 1433 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 194 | Lenin24#1 | 1070 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 195 | Masterplay153@psn | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 196 | Saggitario#2 | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 197 | SgtRockUSA@live | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 198 | Suslik_Kyiv | — | 14 | 14 | 0 | 0 | 0 | 3 | 2 |
| 199 | Talisman#16 | — | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 200 | Yawinakagodmode | 400 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.