| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | TheHolyWelshmaN@live | 1345 | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 52 | UP_tiered | 1696 | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 53 | eselperrotitan | 1616 | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 54 | Commie_Phoenix | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 55 | Saggy_Warrior | 1009 | 21 | 21 | 0 | 0 | 0 | 3 | 3 |
| 56 | Soldatist | — | 21 | 21 | 0 | 0 | 0 | 5 | 3 |
| 57 | ivanpb89 | 1808 | 21 | 21 | 0 | 0 | 0 | 4 | 4 |
| 58 | Chay_bbx@psn | 1525 | 20 | 20 | 0 | 0 | 0 | 2 | 1 |
| 59 | CoyoteKun007@psn | — | 20 | 20 | 0 | 0 | 0 | 2 | 1 |
| 60 | Iamtheengineer | 412 | 20 | 20 | 0 | 0 | 0 | 9 | 8 |
| 61 | QAQ#69 | — | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 62 | _spit_fire_ | 1588 | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 63 | serejmagsu | 1518 | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 64 | shma | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 65 | AomApatsaraTH | 1835 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 66 | LerCheck6094@psn | 559 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 67 | TheBaigildinRS | 1402 | 19 | 19 | 0 | 0 | 0 | 2 | 1 |
| 68 | friggione | 439 | 19 | 19 | 0 | 0 | 0 | 2 | 1 |
| 69 | hunter_7 | 400 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
| 70 | mestre_ameno@psn | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 71 | nilowonders | 622 | 19 | 19 | 0 | 0 | 0 | 4 | 4 |
| 72 | profestipperver | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 73 | ElC0mpistola@psn | 922 | 18 | 18 | 0 | 0 | 0 | 2 | 2 |
| 74 | Hartmann_Lo | 1761 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 75 | HedgehogZero | 1683 | 18 | 18 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.