| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | SeehafenAuto3@live | 971 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 127 | Slisher8945 | 1142 | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 128 | TheDogFOx____ | 1753 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 129 | haru-haru012@psn | 2069 | 13 | 13 | 0 | 0 | 0 | 5 | 5 |
| 130 | nopalya | 1421 | 13 | 13 | 0 | 0 | 0 | 4 | 2 |
| 131 | orcagamer98 | 1025 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 132 | papurri_online@psn | 1423 | 13 | 13 | 0 | 0 | 0 | 2 | 1 |
| 133 | ALISA_FOX | 957 | 12 | 12 | 0 | 0 | 0 | 4 | 2 |
| 134 | CID1912 | 1316 | 12 | 12 | 0 | 0 | 0 | 4 | 4 |
| 135 | Challenger303 | 1599 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 136 | Letmein1730@live | — | 12 | 12 | 0 | 0 | 0 | 3 | 3 |
| 137 | Naxecus | — | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 138 | _DIMA_ObJeCt_ | 1332 | 12 | 12 | 0 | 0 | 0 | 4 | 3 |
| 139 | farmscrubber | 1600 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 140 | itsjklitt870@psn | 1201 | 12 | 12 | 0 | 0 | 0 | 3 | 3 |
| 141 | kranxe1989 (AI) | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 142 | linaressss | 499 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 143 | themaxfiles | 901 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 144 | 弗利格塞普 | 1143 | 12 | 12 | 0 | 0 | 0 | 3 | 3 |
| 145 | -ExE-Deadswing | 1656 | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 146 | Badshot89 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 147 | BoiledBabies555@live | 1228 | 11 | 11 | 0 | 0 | 0 | 3 | 2 |
| 148 | CalmBeast979057@live | 893 | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
| 149 | CrusadeFrost@live | 1451 | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 150 | Riplegz | 1436 | 11 | 11 | 0 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.