| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 676 | Tr1stn-_-@psn | 1742 | 62 | 60 | 2 | 0 | 0 | 3 | 3 |
| 677 | diocorex2@live | 1445 | 62 | 62 | 0 | 0 | 0 | 5 | 5 |
| 678 | golcz | 1792 | 62 | 62 | 0 | 0 | 0 | 7 | 5 |
| 679 | horrorpufff | 788 | 62 | 62 | 0 | 0 | 0 | 6 | 4 |
| 680 | nk517575@psn | 1002 | 62 | 62 | 0 | 0 | 0 | 3 | 2 |
| 681 | MrKulda1 | — | 63 | 63 | 0 | 0 | 0 | 3 | 3 |
| 682 | NSG_IzeBerK | 855 | 63 | 63 | 0 | 0 | 0 | 4 | 3 |
| 683 | Pinknelly1972@psn | 1417 | 63 | 63 | 0 | 0 | 0 | 7 | 7 |
| 684 | Ra_Endymion1 | 1615 | 63 | 62 | 1 | 0 | 0 | 5 | 3 |
| 685 | TuTiNeKo | 1524 | 63 | 63 | 0 | 0 | 0 | 4 | 3 |
| 686 | mayonaisemonste | 1615 | 63 | 63 | 0 | 0 | 0 | 7 | 3 |
| 687 | Man_bear_pig | 1748 | 64 | 64 | 0 | 0 | 0 | 10 | 6 |
| 688 | ThEPwNCreAtoR | 1407 | 64 | 64 | 0 | 0 | 0 | 5 | 3 |
| 689 | no_plane-no_pain | 1119 | 64 | 64 | 0 | 0 | 0 | 4 | 4 |
| 690 | AbyssWarrior907@live | — | 65 | 64 | 1 | 0 | 0 | 3 | 2 |
| 691 | OreOn123 | 1322 | 65 | 65 | 0 | 0 | 0 | 4 | 4 |
| 692 | Rabitgrass | — | 65 | 65 | 0 | 0 | 0 | 2 | 2 |
| 693 | TaisteluJaska88 | 1696 | 65 | 59 | 6 | 0 | 0 | 6 | 3 |
| 694 | xArchillesx | 1787 | 65 | 65 | 0 | 0 | 0 | 8 | 4 |
| 695 | 一切为了拉芙希妮小姐 | 1459 | 65 | 65 | 0 | 0 | 0 | 4 | 4 |
| 696 | bananayeah2 | 1066 | 66 | 65 | 1 | 0 | 0 | 6 | 3 |
| 697 | kumaerrr | 1437 | 66 | 66 | 0 | 0 | 0 | 7 | 3 |
| 698 | natumeyuzuru | 400 | 66 | 66 | 0 | 0 | 0 | 3 | 3 |
| 699 | wolfmanes | — | 66 | 66 | 0 | 0 | 0 | 2 | 1 |
| 700 | CoolingBeast | — | 67 | 67 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.