| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 776 | TZXRaGeRz@live | — | 102 | 100 | 2 | 0 | 0 | 3 | 3 |
| 777 | cloudsfordays82@psn | 1526 | 102 | 101 | 1 | 0 | 0 | 7 | 5 |
| 778 | Foyester | 1102 | 105 | 105 | 0 | 0 | 0 | 8 | 4 |
| 779 | ScalyIndiana724@live | — | 105 | 103 | 2 | 0 | 0 | 5 | 4 |
| 780 | eyelesslone | 1865 | 105 | 104 | 1 | 0 | 0 | 2 | 1 |
| 781 | Lixwlxw | 1672 | 106 | 106 | 0 | 0 | 0 | 5 | 4 |
| 782 | wasabie_Bobbie | 1761 | 106 | 105 | 1 | 0 | 0 | 5 | 3 |
| 783 | 閃光のフラッシュ | 810 | 106 | 106 | 0 | 0 | 0 | 6 | 6 |
| 784 | BlackBoy63835 | — | 107 | 107 | 0 | 0 | 0 | 1 | 1 |
| 785 | IonScion | 1493 | 107 | 107 | 0 | 0 | 0 | 7 | 3 |
| 786 | 香菜味 | 402 | 107 | 107 | 0 | 0 | 0 | 9 | 7 |
| 787 | Pizza0468@psn | 803 | 108 | 106 | 2 | 0 | 0 | 6 | 6 |
| 788 | Barti279689 | — | 109 | 107 | 2 | 0 | 0 | 13 | 5 |
| 789 | Beverast | 1405 | 109 | 109 | 0 | 0 | 0 | 6 | 3 |
| 790 | DeBugGuy | 978 | 110 | 110 | 0 | 0 | 0 | 12 | 10 |
| 791 | Profhol | 1522 | 110 | 110 | 0 | 0 | 0 | 8 | 3 |
| 792 | planimun | 1522 | 110 | 109 | 1 | 0 | 0 | 6 | 3 |
| 793 | Firewing131 | 1493 | 111 | 111 | 0 | 0 | 0 | 8 | 4 |
| 794 | Frozenbones | — | 113 | 113 | 0 | 0 | 0 | 5 | 5 |
| 795 | KINGBIGXX | 1747 | 114 | 113 | 1 | 0 | 0 | 10 | 4 |
| 796 | frank1123 | 1511 | 114 | 114 | 0 | 0 | 0 | 9 | 5 |
| 797 | HptGefr_K | 736 | 115 | 114 | 1 | 0 | 0 | 15 | 10 |
| 798 | SYSLM | 411 | 115 | 115 | 0 | 0 | 0 | 14 | 7 |
| 799 | IfrinLuna | 1656 | 116 | 115 | 1 | 0 | 0 | 8 | 3 |
| 800 | blinciks | 1257 | 116 | 115 | 1 | 0 | 0 | 12 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.