| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | IonScion | 1541 | 120 | 120 | 0 | 0 | 0 | 9 | 5 |
| 252 | TerrySevenAa | — | 120 | 120 | 0 | 0 | 0 | 3 | 2 |
| 253 | hhcczz | 1344 | 120 | 120 | 0 | 0 | 0 | 6 | 3 |
| 254 | DisasterK109@psn | 998 | 119 | 116 | 3 | 0 | 0 | 6 | 4 |
| 255 | ThaiタイTH | — | 119 | 119 | 0 | 0 | 0 | 9 | 6 |
| 256 | CynicalWaltz | 1397 | 118 | 110 | 8 | 0 | 0 | 13 | 7 |
| 257 | omelka123 | — | 118 | 118 | 0 | 0 | 0 | 7 | 3 |
| 258 | ABLion2@live | — | 117 | 109 | 8 | 0 | 0 | 6 | 4 |
| 259 | Skar10000@psn | 1473 | 117 | 117 | 0 | 0 | 0 | 6 | 4 |
| 260 | xNiaVLySx@live | 768 | 117 | 117 | 0 | 0 | 0 | 2 | 2 |
| 261 | IfrinLuna | 1652 | 116 | 115 | 1 | 0 | 0 | 8 | 3 |
| 262 | blinciks | 1258 | 116 | 115 | 1 | 0 | 0 | 12 | 5 |
| 263 | tsunhearted | — | 116 | 114 | 2 | 0 | 0 | 6 | 2 |
| 264 | BTAJKRED@live | 1201 | 115 | 110 | 5 | 0 | 0 | 12 | 7 |
| 265 | HptGefr_K | 717 | 115 | 114 | 1 | 0 | 0 | 15 | 10 |
| 266 | 伯乐看了我直呼好马 | 1525 | 115 | 115 | 0 | 0 | 0 | 6 | 4 |
| 267 | KINGBIGXX | 1744 | 114 | 113 | 1 | 0 | 0 | 10 | 4 |
| 268 | danil_troll | 977 | 114 | 114 | 0 | 0 | 0 | 9 | 4 |
| 269 | frank1123 | 1510 | 114 | 114 | 0 | 0 | 0 | 9 | 5 |
| 270 | Angel_of_the_Des | 1737 | 113 | 112 | 0 | 0 | 1 | 10 | 5 |
| 271 | DeBugGuy | 992 | 113 | 113 | 0 | 0 | 0 | 13 | 11 |
| 272 | Frozenbones | — | 113 | 113 | 0 | 0 | 0 | 5 | 5 |
| 273 | SHIMOKITA | — | 113 | 113 | 0 | 0 | 0 | 6 | 4 |
| 274 | drklein | 591 | 113 | 113 | 0 | 0 | 0 | 15 | 11 |
| 275 | vasiliivanov | 640 | 113 | 113 | 0 | 0 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.