| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | BaronPuma_123 | — | 83 | 82 | 1 | 0 | 0 | 7 | 4 |
| 427 | JustHatsune@live | 1248 | 83 | 80 | 3 | 0 | 0 | 2 | 1 |
| 428 | VonZerGaylord | 1721 | 83 | 83 | 0 | 0 | 0 | 7 | 4 |
| 429 | intel778 | — | 83 | 82 | 1 | 0 | 0 | 5 | 2 |
| 430 | 독일장애인연대남스웨덴지부 | 1639 | 83 | 83 | 0 | 0 | 0 | 8 | 6 |
| 431 | BABA1YAGA1CLASIC@psn | 1799 | 82 | 82 | 0 | 0 | 0 | 8 | 7 |
| 432 | Darenius1 | 1594 | 82 | 82 | 0 | 0 | 0 | 8 | 5 |
| 433 | Nosok | — | 82 | 82 | 0 | 0 | 0 | 5 | 3 |
| 434 | PinoLI | 796 | 82 | 82 | 0 | 0 | 0 | 5 | 4 |
| 435 | eru5203@psn | 1723 | 82 | 82 | 0 | 0 | 0 | 4 | 3 |
| 436 | str4t0s | 1611 | 82 | 81 | 1 | 0 | 0 | 10 | 5 |
| 437 | Darkzon | 1798 | 81 | 81 | 0 | 0 | 0 | 7 | 3 |
| 438 | Doc_free | 680 | 81 | 81 | 0 | 0 | 0 | 4 | 4 |
| 439 | Ihaveproblems | 1618 | 81 | 81 | 0 | 0 | 0 | 8 | 5 |
| 440 | Kingkon1810 | 1221 | 81 | 81 | 0 | 0 | 0 | 8 | 5 |
| 441 | MAESTRELLO | 954 | 81 | 80 | 1 | 0 | 0 | 4 | 2 |
| 442 | PingNSmack | 1528 | 81 | 81 | 0 | 0 | 0 | 5 | 4 |
| 443 | ThatTransWendigo@psn | — | 81 | 78 | 3 | 0 | 0 | 5 | 4 |
| 444 | alizombiekill@live | 1645 | 81 | 81 | 0 | 0 | 0 | 10 | 4 |
| 445 | Phantom_JP | 1532 | 80 | 80 | 0 | 0 | 0 | 6 | 4 |
| 446 | StrAnGe_ReD_FoX | 1981 | 80 | 79 | 1 | 0 | 0 | 8 | 4 |
| 447 | brian99mh | 1719 | 80 | 77 | 3 | 0 | 0 | 7 | 7 |
| 448 | fenrir-wolf | 1608 | 80 | 80 | 0 | 0 | 0 | 5 | 3 |
| 449 | fetching_drama44@psn | 444 | 80 | 80 | 0 | 0 | 0 | 6 | 3 |
| 450 | -ExE-JakQu | 1569 | 79 | 77 | 2 | 0 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.