| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | lIoJITePPeuC | 1226 | 229 | 228 | 1 | 0 | 0 | 12 | 9 |
| 77 | Elomaehu | 1393 | 227 | 224 | 3 | 0 | 0 | 28 | 14 |
| 78 | NeGaT1Ve_03 | 872 | 227 | 227 | 0 | 0 | 0 | 15 | 9 |
| 79 | ParaDivision | 1533 | 224 | 224 | 0 | 0 | 0 | 16 | 11 |
| 80 | jrvs127@psn | 423 | 224 | 224 | 0 | 0 | 0 | 18 | 11 |
| 81 | qrllqrllcs | 1445 | 223 | 211 | 12 | 0 | 0 | 16 | 8 |
| 82 | GRIM_31 | 1594 | 222 | 221 | 1 | 0 | 0 | 18 | 10 |
| 83 | Hinnaxsen | 1257 | 221 | 219 | 2 | 0 | 0 | 23 | 11 |
| 84 | YuіHіbіki | 1561 | 221 | 216 | 5 | 0 | 0 | 16 | 10 |
| 85 | AzukiNeko | 1731 | 217 | 211 | 6 | 0 | 0 | 12 | 9 |
| 86 | RuJillSandwich | — | 212 | 212 | 0 | 0 | 0 | 3 | 2 |
| 87 | hnych0 | 1659 | 210 | 210 | 0 | 0 | 0 | 11 | 7 |
| 88 | Dixbefloppen | 1220 | 208 | 208 | 0 | 0 | 0 | 11 | 8 |
| 89 | Kalashnikevin | 1792 | 206 | 205 | 1 | 0 | 0 | 13 | 6 |
| 90 | Mb_22205@psn | 840 | 204 | 195 | 9 | 0 | 0 | 18 | 11 |
| 91 | Pignouf_Axel | — | 202 | 197 | 5 | 0 | 0 | 11 | 8 |
| 92 | 扣1送Wfr_Gr_21火箭弹 | 1830 | 202 | 201 | 1 | 0 | 0 | 15 | 9 |
| 93 | InframundoIV | 736 | 200 | 200 | 0 | 0 | 0 | 11 | 9 |
| 94 | MERCYFIRE | 400 | 200 | 200 | 0 | 0 | 0 | 11 | 11 |
| 95 | 龙泽老师 | 1910 | 199 | 198 | 1 | 0 | 0 | 8 | 6 |
| 96 | MRPOOCH541@psn | 1624 | 198 | 178 | 20 | 0 | 0 | 6 | 4 |
| 97 | леснойлох36 | 1586 | 198 | 198 | 0 | 0 | 0 | 12 | 7 |
| 98 | Cazador_de_ratas | 1843 | 197 | 197 | 0 | 0 | 0 | 16 | 11 |
| 99 | Napoleon_Total | 532 | 197 | 196 | 1 | 0 | 0 | 14 | 5 |
| 100 | TokiTheTokisaki@psn | 1829 | 194 | 193 | 1 | 0 | 0 | 12 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.