| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | tonetti079@psn | 423 | 137 | 106 | 31 | 0 | 0 | 7 | 4 |
| 2 | KINGBIGXX | 1747 | 128 | 107 | 21 | 0 | 0 | 4 | 3 |
| 3 | DEADENDERDOG666@live | 1428 | 119 | 90 | 29 | 0 | 0 | 4 | 4 |
| 4 | kamino8888 | 1206 | 107 | 80 | 27 | 0 | 0 | 12 | 11 |
| 5 | Der_Von_Hessen@psn | 1209 | 100 | 75 | 25 | 0 | 0 | 2 | 1 |
| 6 | TKA4EHK0_YT | 2034 | 70 | 53 | 17 | 0 | 0 | 5 | 3 |
| 7 | Alchenemy | 928 | 63 | 60 | 3 | 0 | 0 | 5 | 3 |
| 8 | IfrinLuna | 1656 | 61 | 53 | 8 | 0 | 0 | 1 | 1 |
| 9 | katafaita1129 (AI) | — | 61 | 42 | 19 | 0 | 0 | 2 | 1 |
| 10 | SCharfrichteR | 1646 | 57 | 32 | 25 | 0 | 0 | 2 | 1 |
| 11 | goodbyedpi | 1749 | 54 | 46 | 8 | 0 | 0 | 6 | 6 |
| 12 | Boyblitzzz@psn | 1506 | 52 | 41 | 11 | 0 | 0 | 1 | 1 |
| 13 | Recker6094 | 1701 | 51 | 42 | 9 | 0 | 0 | 2 | 2 |
| 14 | cespuglioneutro | — | 46 | 32 | 14 | 0 | 0 | 6 | 3 |
| 15 | Disposable-Tag | 1590 | 44 | 30 | 14 | 0 | 0 | 3 | 2 |
| 16 | iDriveVehicle | 2030 | 44 | 38 | 6 | 0 | 0 | 6 | 5 |
| 17 | Oberbefehlshaber#1 | 1334 | 35 | 32 | 3 | 0 | 0 | 3 | 2 |
| 18 | RandomMiG29 | 688 | 27 | 23 | 4 | 0 | 0 | 4 | 3 |
| 19 | SnowBreak_Lyfe | 1684 | 26 | 23 | 3 | 0 | 0 | 1 | 1 |
| 20 | danae51008 | 453 | 26 | 21 | 5 | 0 | 0 | 2 | 1 |
| 21 | gunnplexer_jim@psn | 1246 | 24 | 20 | 4 | 0 | 0 | 3 | 2 |
| 22 | Perfice008 (AI) | — | 22 | 14 | 8 | 0 | 0 | 1 | 1 |
| 23 | SYSLM | 411 | 22 | 20 | 2 | 0 | 0 | 3 | 2 |
| 24 | dbfgps1ak (AI) | — | 21 | 15 | 6 | 0 | 0 | 2 | 1 |
| 25 | BerlinHeroes | 1679 | 19 | 19 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.