| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Skullsnot2008@psn | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 202 | Tututmcbongbongs@psn | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 203 | _BERSERKER_GUTS_ | 1784 | 24 | 24 | 0 | 0 | 0 | 4 | 4 |
| 204 | alfajordy-8@psn | 982 | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 205 | guga_blue830@psn | — | 24 | 24 | 0 | 0 | 0 | 2 | 1 |
| 206 | keisra123@psn | 1337 | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 207 | motorolarastless | 427 | 24 | 24 | 0 | 0 | 0 | 2 | 1 |
| 208 | nutaraost | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 209 | shiba_1939@psn | — | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 210 | BDSM_coach | 1705 | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 211 | Ghost_of_Wagner@psn | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 212 | Heinric-Fix9@psn | 480 | 25 | 25 | 0 | 0 | 0 | 5 | 4 |
| 213 | kicristian250 | 1163 | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 214 | mrbmc4ever | — | 25 | 25 | 0 | 0 | 0 | 2 | 1 |
| 215 | SoskaPapa | 473 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 216 | Wenzhou110 | 778 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 217 | xitao_sparta@psn | 962 | 26 | 26 | 0 | 0 | 0 | 2 | 1 |
| 218 | Chopersitu | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 219 | mihal2323 | 400 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 220 | 你看你看你们 | 493 | 27 | 27 | 0 | 0 | 0 | 3 | 2 |
| 221 | Cazador_de_ratas | 1843 | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 222 | Leehattich | — | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 223 | Trotskey_86 | 1396 | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 224 | ga4fngfgyg | 1728 | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 225 | -_Wewelsburg_- | 730 | 29 | 29 | 0 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.