| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | GroveStreetBoys | 1233 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2 | MonkeyHitman373@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3 | Bochinelli | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 4 | CristoPunch | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5 | ShootMeIfYouCan@live | 400 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 6 | MeXxXicanoXL@live | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 7 | DaredMink2602@live | 1350 | 5 | 1 | 4 | 0 | 0 | 2 | 1 |
| 8 | MISSA-LILI-AARON@psn | 488 | 5 | 4 | 1 | 0 | 0 | 4 | 3 |
| 9 | Nyango-Sensei@psn | 1063 | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 10 | SmacheT | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 11 | horned-socket2@psn | 408 | 5 | 3 | 2 | 0 | 0 | 2 | 1 |
| 12 | Ptkluan | 1558 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 13 | daCastr8r@psn | 400 | 7 | 5 | 2 | 0 | 0 | 1 | 1 |
| 14 | erickfabp | 723 | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 15 | ErminH@live | 994 | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 16 | javiervizcaino69@psn | 600 | 9 | 7 | 2 | 0 | 0 | 2 | 2 |
| 17 | MINEGRO | — | 10 | 7 | 3 | 0 | 0 | 3 | 3 |
| 18 | TR_yavuz_TR | 1404 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 19 | maserig-Schenke@psn | 400 | 11 | 6 | 5 | 0 | 0 | 3 | 2 |
| 20 | UnlikeQ@psn | 766 | 12 | 9 | 3 | 0 | 0 | 3 | 2 |
| 21 | AUR3N83@live | 400 | 13 | 13 | 0 | 0 | 0 | 2 | 1 |
| 22 | ZAGADOCHNICK | — | 13 | 8 | 5 | 0 | 0 | 1 | 1 |
| 23 | Keatonblaster23@psn | 861 | 14 | 9 | 5 | 0 | 0 | 2 | 2 |
| 24 | Super-Broly40@psn | 837 | 15 | 14 | 1 | 0 | 0 | 2 | 1 |
| 25 | danisniper1999@psn | — | 15 | 6 | 9 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.