| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Beru007 | 1460 | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 152 | XxcmRaGeKiLlAcm@live | — | 14 | 10 | 4 | 0 | 0 | 2 | 2 |
| 153 | artemkovtun48 | — | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 154 | chakirisvictorma | 404 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 155 | sanderaers | — | 14 | 14 | 0 | 0 | 0 | 5 | 2 |
| 156 | DEXARSON05@psn | — | 15 | 10 | 5 | 0 | 0 | 3 | 3 |
| 157 | ArcnC | 897 | 16 | 10 | 6 | 0 | 0 | 1 | 1 |
| 158 | TOMOFF | 1027 | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
| 159 | kukamary | 1098 | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
| 160 | L3GION81473 | 1013 | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 161 | admiraal10@live | 641 | 17 | 10 | 7 | 0 | 0 | 1 | 1 |
| 162 | isporeddog2000 | — | 17 | 16 | 1 | 0 | 0 | 3 | 1 |
| 163 | pepapigcachondo@live | — | 17 | 17 | 0 | 0 | 0 | 3 | 1 |
| 164 | smileyryley2007@psn | 1321 | 17 | 15 | 2 | 0 | 0 | 2 | 1 |
| 165 | xristianin234 | 1345 | 17 | 17 | 0 | 0 | 0 | 3 | 1 |
| 166 | AssistantManage#1 | — | 18 | 18 | 0 | 0 | 0 | 2 | 2 |
| 167 | HAPPY_BOY_1 | 1121 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 168 | Shiran#2 | — | 18 | 18 | 0 | 0 | 0 | 3 | 2 |
| 169 | axelbigdick | 400 | 18 | 18 | 0 | 0 | 0 | 2 | 1 |
| 170 | Stugs | 1954 | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 171 | dzmebi-volkebi@psn | — | 19 | 18 | 1 | 0 | 0 | 2 | 1 |
| 172 | BrantC | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 173 | kkrespetor (AI) | — | 20 | 19 | 1 | 0 | 0 | 3 | 1 |
| 174 | slumberingParty@psn | 1297 | 20 | 17 | 3 | 0 | 0 | 2 | 2 |
| 175 | IVaS85 | 1408 | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.